Ik heb met Google Translate een guide naar het engels vertaald. Vertaling is niet 100% maar komt in de richting
Wat moet je als eerste koloniseren?
Voor de Crystal starter:
1st Kolo: Marble
2nd Kolo: Wine
3rd Kolo: Sulphur
As the first colony necessarily marble, as this is the most important for wood raw material. We need him for almost all the buildings and get cheap wine by trade or through the warehouse, sulphur, however, only for warships used, but much lower maintenance cost (and citizens) and thus only in the later game really needed them. In addition to the marble may well act as a high value marble.
A second colony then pick wine, because then you can expand his tavern and enough wine to have called for the satisfaction of the citizens increases. Sulfur need at this time is not as warships still too much maintenance need.
The third colony, I would then pick sulphur, as it is now in an ideal case gets enough taxes (by a well-developed and tavern trade with marble) and then for war vessels can spend.
Voor de Marble starter:
1st Kolo: Crystal
2nd Kolo: Wine
3rd Kolo: Sulphur
The marble island starter should be the first colony to fetch crystal island, as it crystal for the expansion of the academy needs, which are very important in the game. Wine is like the crystal island starter buy cheap, especially as it is with marble can act very well and gets enough money. Sulfur is like the crystal starter has not important because the maintenance and the consumption of citizens for war vessels are too high.
Next is wine, because you then can develop high taverns, and so an increase from citizens and you get it takes more taxes.
Finally comes back sulphur, as it now has enough people and taxes and thus occupies warships can afford.
Voor de Wine starter:
1st Kolo: Marble
2nd Kolo: crystal glass
3rd Kolo: Sulphur
Wine Island starter should be the first pick a marble colony, as the marble of the most important luxury commodities in the game is good and you can act with him. Since wine is already available can be quite early in the game to expand its high tavern when one marble through trade gets enough (if it is not a colony of course). This sulphur is removed from the same set up as in the Kristall-/Marmorinselstartern ignored.
Next is the series of crystal, as it crystal to expand the research laboratories needs, which is very important in the history of the game. Sulfur is not respected, as it is until later game.
As it now can act well and hopefully enough people (by tavern) you can finally get a sulphur island, as it now warships, and now can use the means at its disposal.
Voor de Sulfur starter:
1st Kolo: Marble
2nd Kolo: crystal glass
3rd Kolo: Wine
Sulfur Island starters have my opinion, the worst start island caught because you sulphur until later game needs. Here it is as 1 Colony a marble island to fetch, since one with marble can act well and it is for the construction needs of many things.
Crystal glass should be seen as 2nd Colony taken, as this is to develop good use of the Academy.
Finally, the wine, because until now this cheap and so was able to get his tavern at least 1 run could (even if only for a few hours).
Top 4 beste eilanden om op te starten:
1st Marble
2nd Crystal
3rd Wine
4th Sulfur
Marble is the best island, since one marble for almost all buildings need to have to develop and marble has a high value.
Crystal glass is in second place, because this is in quantities for the expansion of the academy needs, which are very important for the game.
Since wine is cheap and you can use it only when one has marble and crystal (marble to the tavern to expand and crystal, as it is the first Academy could expand), since then his tavern may well expand and then from a very Citizens high growth can mark and.
Last but not least comes sulphur, because this only to the development needs of ships, which only one with a large number of citizens and a high level of income through trade and taxes.