Pending Hotfix: Build 1.7.1.3
Please do not post messages of support or abuse. You are requested to post only brief, short, messages requesting bug updates that have not already been posted by someone else. You can ask questions I'll try to answer.
The ideal place to load bugs is at the community bug tracker:
https://dev-heaven.net/projects/dayz
Please make sure they are listed to the DayZ project. Feature requests can also be made through this system.
There are no more feature additions for 1.7.1 - bug fixing and balancing is all that will occur.
REMEMBER: The majority of the bugs identified in builds only become apparent under large-scale testing with significant load.
All our builds go through a closed test procedure, but we know there will be issues when introduced to ten thousand players. Many of the big bugs relate to things that need to be adjusted in the engine - they are not mod issues. Nevertheless they do get looked into to see if there are options.
Current Changelog for 1.7.1.3
Affected addons:
* dayz_code 1.7.1.3
Developer's Note:
* Requires ArmA2 Beta.
Changelog:
* [FIXED] Melee items causing magazine glitching and eventual server death (fixed)
* [FIXED] Unconscious UI Image displays incorrectly
* [FIXED] Bleeding never stops unless bandaged (chance of spontanious bleeding stopping now works)
* [FIXED] Interior infected spawning inside of building walls etc... (interior infected now spawn inside correctly)
* [FIXED] Speed not correctly utilized for checking stealth levels (
https://dev-heaven.net/issues/33630 )
* [FIXED] Posture error can occur on stealth check (
https://dev-heaven.net/issues/33628 )
* [FIXED] Config error messages on popup (Caused by legacy classnames, error handling implemented to prevent this)