『モンスターハンターワイルズ』(モンハン ワイルズ)のインタビュー記事をお届けします。
dengekionline.com
Summary of the article's main new info:
They're still verifying PS5 Pro compatibility, so nothing definitive to be said right now
They've been continually bringing back Yian Kut-Ku due to its importance to the franchise, but it's been getting harder due to overlap with other new Monsters, hence why it hasn't appeared recently
With new high-spec hardware, they can now implement new ideas for Yian Kut-Ku (and other returning Monsters) while staying true to their core characteristics/concepts
Yian Kut-Ku flocks will have individual differences
The Wudwuds make a living by scavenging in the forest, with their clothing being stuff they found and brought back
The Wudwuds can be found in specific villages and out in the field, and they aren't enemies since they can communicate and fight together
"Extinct species" isn't a distinct classification like Flying Wyvern or Fanged Beast, just a term to describe Monsters who are considered extinct
Arkveld's classification will be unveiled as we progress through the story
The Apexes of each environment don't cause weather changes and are only adapted to them to become the kings of their ecosystems
They've been trying to get players used to the games while playing through their stories, especially with MH World
MH Wilds depicts Humans as part of the ecosystem, using the harsh/richness of nature as part of the gameplay, with the theme of the game being how to properly integrate the story into the gameplay aspects
MH Wilds will depict the perspective of people who don't know what Hunters are, as well as showcase how Hunters factor into the relationship between Humans and nature
Power Clashes occur when you guard or perfect guard enough to reach the threshold value to initiate it, and only with weapons that can guard
Offsetting only occurs with weapons that have Offset Attacks