nieuwe dag, en opnieuw wat tijd om demize99's
twitter even uit te pluizen xD
Q: regenerating Vehicle health? If so please be MINIMAL. Engineer's gotta have something to do
A: Vehicles get disabled with a few hits and the regen turns into a bleed. Only regen if slightly damaged.
Q: daytime muzzle flash is insanely HUGE. Is this intentional?
A: Yes, there's plenty of ways to reduce your muzzle signature, it's a gameplay feature.
S: Battlelog on the web also makes it easier for us to support you the players. We can build a better Server Browser on Battlelog.
S: Why Battlelog in a browser? Battlelog let's you check your stats, your friends, your feed from Any Where. Work, the toilet, your mom's basement, the pub...
S: Finally, you can use all the features of Battlelog while playing via alt-tab. So you can check stats or browse servers in play (unlike BC2).
Q: Will joining a game from Battlelog bypass EA/DICE splash screens etc?
A: you can keep checking stats, etc while the game loads in the background. Then go right to playing when it's ready. The game is designed to support alt tab to Battlelog. It works wonderfully.
Q: Wondered if you saw my ? about swimming can you go under water for X amount of secs to avoid being shot?
A: No underwater gameplay. We try to avoid forcing a player to swim.
Q: Is it possible to Alt-tab in the middle of the game, pick a new server, and then alt-tab back?
A: Yes
Q: can we disarm mines w/o blowing them up?
A: Yes. Engineers can, and the person who placed it can. So can the EOD bot.
Q: there will be a day 1 patch right? Like keeping finding bugs, tweaking even after the game gone gold.
A: We have long term support plans for BF3. Can't say any specifics right now... other than Back To Karkand!
S: MAV means Micro Air Vehicle (see
Battlefield 3 | Caspian Border Gameplay - YouTube tussen 1:37 en 1:40)
Q: will BF3 ship with a benchmark to test your PC for performance to compare the results with other systems, cheers.
A: no benchmark mode
Q: I heard proning will avoid claymorrs from exploding. Not too sure about crouching
A: Both will.
Q: will the ammo types be interchangable on the fly or chosen in the loadout menu?
A: in the loadout menu. I want players to make a decision on how they're gonna play at spawn, then stick to it for a while... or pick up a dropped kit.
Q: Does having real great graphics change the way gameplay works compared to BF2? If yes How?
A: Shadows play a big role, and flashlights make a big difference.
Q: Can you confirm the scope glint only shows to the player actually being aimed at? If not, is this being considered?
A: Yes it's directional.
Q: What have you got against snipers? what is the justification for all the nerfs? I'm actually curious.
A: There's no nerfs, more decisions to be made as a player. Bipods, more scopes, more options. Same damage model as BF2.
Q: In case it got burried: Do you keep control of the jet while freelooking or does it get "locked" while you look around?
A: Well we use the stick input to free look. Or the mouse. You still off have throttle control.
Q: So you can't turn the jet around while freelooking, is that right? Any way to switch the freelook to the joystick's POV hat?

A: It's a controls thing. I don't have an answer on POV hat switches right now. Sorry.
Q: Do Jets Regen in mid air? Or is it still landing strip only?
A: All vehicles regen slowly until they are disabled. Air vehicles get very hard to control when disabled.
Q: is that tower on Caspian Border destructible?
A: indeed
Q: I have a question about scope. Can we have non-reflecting scope?
A: Yes, only high power scopes have glare (6x and more).
S: Just a "for fun" calculation. There's about 34800 unique combinations of dogtags in bf3.
S: Rejected Squad Deathmatch abbreviations: STDM.