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rechtervoet zei:apache ? zit toch niet in het spel ?
btw het is een black hawk toch ?
), maar voor de gelegenheid hebben ze ze ook playable gemaakt voor eventueele zombie mods.
ArmA experience is very dependent on GPU performance. From my own experience difference between 6600GS and 7900GS is like playing two different games...
1280x1024, Nvidia 6600GS 256MB:
- everything at low or normal, viewdistance 1200
- frame rates 10-15 in North Sahrani forests
- around 20 at desert with 6600GS
- total CPU load at 30% with AMD 4400+ dual core (game was mostly waiting for GPU to finish up)
- system memory used about ~800MB
1280x1024, Nvidia 7900GS 256MB (same PC, swapped gfx card):
- North Sahrani forests, 25-30 fps with view distance 2500
- everything set to normal or higher
- steady 30+ fps in South Sahrani desert
It seems like poor 6600GS just didn't have fill rates required to render everything at higher resolution. Of course with older gfx card you could always lower resolution but for those with TFT displays it isn't always an option (running non-native resolution looks horrible).
If somebody has a graphics card like nvidia 6600, 6800GS/GT
or ATI X800-850GTO with 128MB RAM of graphics memory, he will be not able to use high detal settings for textures and terrain.
the game chooses the settings.
Here u can see the Maximal Settings u can choose with an 128MB graphics card:
Terrain Detail: Low and Very Low.
Objects Detail: Low, Very Low, Normal, High and Very High.
Texture Detail: Low, Very Low and if CPU is fast enough Normal.
(CPU is working Together with GPU. thats what i mean. so
if u use a 128MB GPU together with an fast cpu it shows up Normal. if u use a slow CPU together with an 128MB GPU it only shows up Low. so take a look at the system specs and u can see what used to test it. we had anough RAM, we had anough CPU Power. But the GPU was crap.)
Shader Detail: If ur Card supports SM3.0 Very Low - Very High.
Postprocessing (HDR): Low and High.
AA+AF from Very Low to Very High.
Shadow Detail from Very Low and Very High.
Blood (Gore Level): None, Low and High. Looks realy real.
HDR works together with AA and AF with both ATI and Nvidia Cards.
Used Systems:
Intel P4c 2680MHz HT with 1500MB DDR 400
AMD Athlon 64 3500+ with 2500MB DDR 400
Used Graphiccards:
GeForce 6600GT,6800GT (128MB @ 800MHz &128/256Bit)
ATI X800GTO (256MB @ 1500MHz & 256Bit)
WindowsXP Pro. SP2
Min System Requirements are not only made by
CPU and RAM, it seems the graphiccard is the leader here.
if u guys have 128MB Graphic DDR sell it!
Minimal: 256 MB DDR @ 128Bit on graphic
Optimal: 512+ MB DDR @ 128Bit/256Bit on graphic
At least a 2000MHz CPU and Minimal 1024MB DDR Ram.
i hope u folks got answers now ^^
Statement of PC-Powerplay Germany:
"There is no system out yet that can play arma perfectly.
u need at least a graphics card with 256 or better 512MB DDR
to have nice graphics. but it wont run perfect.
We think ArmA is made for next generation PC."