Guess the Game

In alle eer en geweten zou je in deze thread geen image search mogen gebruiken hé.

Is't Sacrifice?
In geen enkele guess thread, maar toch doen sommigen het. Tant pis, geen ramp, zolang het niet constant is en het hele "spel" onderuit haalt.
Als ik het spel echt niet ken (zoals de afgelopen 5 games ofzo), doe ik een google search, maar dan raad ik verder ook niet mee.
 
Laatste screenshot

Idpf4UB.png
 
Je mag het dan zeggen als je het weet he @OfFPiR :tongue:.

Het is dus een online fps en rts hybrid uit 2003, waarbij bij elk team één persoon de rol van commander overneemt. Fantastisch spel, waarvan ik heel hard hoop dat er ooit eens een remake komt.
 
Savage: The Battle for Newerth, toch hé?
Yep!
Hmmm, het zegt me niets eigenlijk. Een soort van voorloper van MOBA's dan?
Hoh, ja en nee. De developers zijn later overgeschakeld naar moba's wel, maar Savage was toch een beetje een genre op zijn eigen. Eventjes Wikipedia quoten:

The goal of the game is to destroy the primary enemy structure — the "Stronghold" for the human race, or the "Lair" for the beast race. Each team has one commander, who plays the game like a real-time strategy (RTS), and additional players, who play the game like a first-person shooter (FPS) but with a 3rd person mode for melee.[2][3] The human team is better at defense and ranged combat, while the beast team is better at offense and melee combat.[citation needed] A lot of gameplay is based on melee combat, which is notoriously hard to master and very different from most games.[4]

A commander is responsible for directing his team, constructing buildings and researching technology.[5] The commander is capable of creating a maximum of ten workers, which are NPCs that are fully controlled by the commander. These workers can be commanded to construct and repair buildings, mine resources and even attack other players or NPCs. Commanders can also issue these commands to the players on their team, allowing the commander to coordinate team movements and attacks.[2] Players can also receive buffs from the commander once the technology tree has been sufficiently developed. When a match starts, players may request to act as the commander. Depending on the game server's settings, they may either be promoted immediately, or the team must vote on the request. A match cannot start until both teams have a commander, although commanders may quit the game after the match has started.

The other 1 to 127 players on the team are the field players. These players play the game as an FPS, although melee combat is performed from the perspective of a third-person shooter. Field players receive orders from the commander, which appear as visual waypoints. They can be ordered to attack enemies, mine resources, or construct buildings, although there is no penalty for ignoring orders. Some players can be promoted to the rank of "Officer" by their commander, which allows them to issue similar orders to other players on the team. Officers also grant a passive healing bonus to teammates around them. When a field player is killed, they are presented with the option to purchase units and weapons before spawning. The units and weapons that are available are determined by the commander's development of the technology tree and the amount of gold the player has (although players can request items from the commander if they don't have enough gold). Gold is obtained by killing Players, NPCs, and damaging enemy building
 
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