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"It's the biggest game the Racing Studio has ever embarked on," adds Matt Horsman, the studio's design manager. Horsman is referring to the fact that the game will incorporate both the original Dirt's rallying action and Dirt 2's more extreme sports bent. The result is that Codemasters is hoping to attract any and all fans of rally sport, which is reflected in the game's tagline of "Race like a pro…come play in the dirt."
Also new to Dirt 3 is split-screen multiplayer, which Horsman and Moody acknowledge has been added to compete with the many other recent racing games that have boasted this feature. Eight-player multiplayer will also be returning, but the online features have been expanded more into the social space. For example, 30-second instant replays can be uploaded to YouTube, allowing you to showcase your virtual gymkhana runs to the world. There will also be Facebook and iPhone/iPod apps, allowing you to create clans and tournaments even while you're away from the game.
On the track front, the big new feature is diverse weather conditions that include snow, with new locations to show off the white stuff, including Norway and Aspen. There will also be other conditions, including rain, and improvements to the Ego engine mean that nighttime races are now possible. The development team has devoured racing data from Dirt 2 and found that head-to-head and land rush were the most popular disciplines from that game and will be expanded in Dirt 3 as a result. There's an abundance of new routes--100 over Dirt 2's 41, with rally tracks that are not on the official WRC roster, including Kenya. Battersea Power Station will also make a return, but it will be completely remodeled courtesy of trainer manufacturer DC Shoes--it will now be a compound with corkscrews and jumps that can be used by drivers to film epic stunt videos.
The team is "nine months out" now according to Clive Moody, Codemasters Racing Studio's executive producer, putting the game on course for an approximate May 2011 release date.
Despite its painstaking efforts to model each car interior accurately, only 5 percent of racers in Dirt 2 used the in-car view.
chromeplus zei:er zaten te weinig tracks in de 2de vond ik. en ook maar één wagen die echt fijn reed. (mitsubishi eclipse)

Vraeck zei:Vraag me af hoelang ze de naam McRae nog gaan (mis)bruiken. Dit gaat ongetwijfeld weer een stevige klepper van een game worden, ik vraag me enkel af waarom ze die gaylord van een Ken Block zo naar voren blijven schuiven, die komt nog niet aan de enkels van Colin


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