Evolµtion
Legacy Member
Furon zei:Tactical layout.
welke button config is dat?
edite: ah never mind kheb het

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Furon zei:Tactical layout.

Curryw0rst BE zei:Er is blijkbaar toch inderdaad een prestige hack. Net deze kerel tegen gekomen.
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JimmyPatterson zei:YouTube - Call of duty: Black Ops: Being an asshole on Firing range!
En ik blijf dat doen tot mensen beseffen dat het dom is om allemaal langs daar te lopen![]()
Cyan11de zei:Nice!
De weg langs rechts van A (via die containers) is een stuk beter/veiliger
Cyan11de zei:Inderdaad hier klopt iets niet:naughty:
Snoeckers zei:Er is inderdaad een hack, heb al een msg gekregen voor een lobby.
el slettos zei:Ik speel altijd op tactical layout, omdat dropshot zoveel voordeel kan hebben in close combat
dropshot > knife
it has been proven so many times ^^
alé, prestige 1 level 46, bijna terug tijd om te prestigen![]()
Yones zei:bweik, ik haat van die liggerkes. Ze zien u nog maar en ze gaan al plat op de buik liggen. Ben ondertussen prestige 3 lvl 30.
Tits zei:Vind het een beetje raar dat suppressor enkel range wegneemt... Ik voel het precies ook wel aan mijn damage en accuracy, hebben jullie dat ook of is dat maar een gedacht?
Issues Addressed:
* • Resolved several issues with parties getting disbanded unexpectedly.
* • Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types. Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby.
* • Addressed issue that prevented the “Load MP by Default” option from saving when other specific option combinations were set.
* • Prevention of exploit that allowed players to keep custom classes and killstreaks after prestige.
* • Addressed an issue where Flak Jacket Pro would not always protect against ground fires left by Napalm Strikes.
* • Prevention of users losing their killstreak reward when switching classes at the start of a new round in round-based game modes.
* • Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
* • Added round start explosive delay to China Lake grenade launcher to give it the same round start limitations as other explosives.
* • Contracts will now reset when the player Prestiges.
* • Prevention of Valkyrie rocket exploding upon release under rare conditions.
* • Prevention of Gunship failing to give player full control under rare conditions.
* • Prevention of an issue where a player will get teleported outside the map boundaries under very specific circumstances.
* • Additional security measures to enhance detection and banning capabilities.
Gameplay Tuning:
* • Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
* • Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
* • Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
* • Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
* • Subtle increase in sniper rifle accuracy when scoping in.
* • Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
* • Additional minor reductions in knife lunge.
Furon zei: