Archief - America's army

Het archief is een bevroren moment uit een vorige versie van dit forum, met andere regels en andere bazen. Deze posts weerspiegelen op geen enkele manier onze huidige ideeën, waarden of wereldbeelden en zijn op sommige plaatsen gecensureerd wegens ontoelaatbaar. Veel zijn in een andere tijdsgeest gemaakt, al dan niet ironisch - zoals in het ironische subforum Off-Topic - en zouden op dit moment niet meer gepost (mogen) worden. Toch bieden we dit archief nog graag aan als informatiedatabank en naslagwerk. Lees er hier meer over of start een gesprek met anderen.

«Vision»

Legacy Member
sf_pcr1_800.jpg

sf_pcr2_800.jpg

sf_pcr3_800.jpg

sf_pcr4_800.jpg

sf_pcr5_800.jpg

sf_pcr6_800.jpg

sf_pcr7_800.jpg

sf_pcr8_800.jpg


Voila 8 extra screens van Pcr Enjoy.
Btw als iemand nog een beetje bij die url's prult en ie vind nog ss laat me het weten.

«Vision»

Legacy Member
de download volgens filefront is 876.3 mb groot. :D en hij zal morgen gereleased worden.
Nu ben je te laat voor te downloaden want de downloads zijn trug locked.
(ik zit nu aan 30% ;) )

«Vision»

Legacy Member
GVD eh ze hebben men download gestopt aan 70% :(

Anyhow ik heb toch nog de maps knn recoveren uit men zip file (na duchtig wat repear werk) maar ik miste een paar textures :(

De briefings heb ik wel. Maar daar zijn jullie weinig mee he.

\/l|2µ$-D|=

Legacy Member
Er zijn er 199 die hem hebben *zucht*

Er zijn trouwens al een aantal torrents beschikbaar. Zou me niet verwonderen dat ze hem genoodzaakt vandaag nog uitbrengen.

Maar ... ik heb een war vanaaf, 'k mag em sowieso nog niet installeren.

Boom stam

Legacy Member
Komt vandaag die nieuwe versie uit(of morgen)???? Ik dacht dat die pas voor na e3 was :(


grtz

«Vision»

Legacy Member
Die komt morgen uit omdat de dev's geen support knn geven in't weekend. (werken dan niet he :P )

Btw Virus er zijn er een hele hoops wiens dl gestopt is geweest. (oa ikke :s) ff mooi 600 mb van men telemeter verspilt.

«Vision»

Legacy Member
What's New

New Multiplayer Missions


Included in this version of America's Army are four new
Special Forces multiplayer missions. Two of these new
missions contain both the Special Forces playable Soldier
class, as well as the Indigenous Forces playable class.
The other two new missions are 'SF Exclusive'containing
only the Special Forces playable Soldier class.

- SF Courtyard:
(SF & IF)

A daytime rural village mission where players must
question informants to find the location of a laptop
computer containing information about terrorist
operatives. Once secured, the Assault team must then
reach the extraction point with this laptop. The other
team is on Defense trying to prevent the other team from
securing and extracting with the laptop. This mission's
spawn points, NPC objectives, laptop objective, and
extraction points - are all randomly selected each round.
This mission includes the following new v2.4 features:
Random Spawn Points, Random Objectives, Inventory
Objectives, and Door Breachers.

- SF PCR (Precious Cargo Recovery):
(SF & IF)

A night urban mission where both teams must race to
retrieve a briefcase containing sensitive information
about terrorist operatives. Each team
must locate and
secure this one briefcase and then carry it to their
extraction point successfully. The team that successfully
extracts with the briefcase in-hand wins! This mission's
spawn points, briefcase objective, and extraction points
(1 per team) - are all randomly selected each round. This
mission includes the following new v2.4 features: Random
Spawn Points, Random Objectives, Inventory Objectives,
and Bunker Defeating Munitions (BDM).

- SF Blizzard:
(SF Exclusive)

A night mission set in a snowy Alpine forest environment
where soldiers must gain entry and assault a remote enemy
compound. This map has 2 different objective scenarios
which are randomly selected each round. In one scenario
the soldiers must either destroy or protect the electrical
power station. The alternate scenario requires the
soldiers to either deactivate or protect the radio
communications equipment. This mission includes the
following new v2.4 features: Random Spawn Points,
Random Objectives, Door Breachers, and Bunker
Defeating Munitions (BDM).

- SF WaterTreatment:
(SF Exclusive)

A night urban mission where players must either protect or
secure containers of radiological material stored in
various locations within an urban complex. The Assaulting
team must gain entry to the building, locate and secure
the radioactive material container, and then reach the
extraction point successfully with this container. The
Defending team must protect and prevent extraction of this
sensitive container. This mission includes the following
new v2.4 features: Random Spawn Points, Random
Objectives, and Inventory Objectives.


New Weapons


- M141 Bunker Defeat Munitions (BDM):

The M141 BDM, or Bunker Defeat Munitions, is a shoulder-
fired rocket designed to defeat fortified positions,
bunkers, and light armor. The BDM is given to the 18C SF
MOS Soldier (Engineering Sgt.) but can be used by any
member of the SF A-Team (ODA). The BDM can be used
anywhere, but will have specific targets designed as
objectives or obstacles. These specific targets will be
identified by a HUD message that will appear when the
player's crosshair moves over the object. The BDM in our
new v2.4 missions can be an advantageous tool to use in
order to tactically and efficiently gain entry into the
enemy's compound.

- AGP-DB14 Door Breacher:

The Door Breacher is an explosive device designed to make
entry on locked or un-operable doors. Another
MOS-specific weapon, the DB will be issued only to the
18C SF MOS Soldier (Engineering Sgt.). The Door Breacher
will be usable on designated locked doors in the new
missions. The player will be able to identify valid
targets by a 'Breachable' message that will appear on
the player's HUD. The Door Breaching in our new v2.4
missions can be an advantageous tool to use in order
to tactically and efficiently gain entry into enemy
restricted areas.


New Features


- Updated Game Engine:

The entire America's Army game is now running on an
updated version of the Unreal Engine - Unreal Engine 2.5.
This updated engine code base provides several
enhancements to the game engine in several areas,
including efficiency (optimizations), security,
stability, bug fixes, new gameplay feature
infrastructure, etc.

- Updated User Interface:

As part of the new engine code base update, many new
user interface specific enhancements were implemented.
The v2.4 User Interface has been overhauled 'under the
hood' to take advantage of these new engine optimizations
and functionality. The game's new UI will look very
similar, however it will run much more efficiently and
utilize some of the new features of the new engine.

- Random Player Starts:

In v2.4 players will start randomly between
predetermined locations on the new levels. This allows
for a more dynamic and realistic game experience,
increasing replayability and helping to limit the
predictability of enemy placement and routes. Random
Player Starts will also enhance the current game by
putting more emphasis on strategy rather than the
memorization of map geometry. It will also reduce the
negative impact of exploits such as grenade spamming.

- Random Objective Locations:

In v2.4 the location of objectives will change for
each round, and can move around between any number of
possible positions. With the addition of random
objectives, the locations change from one round to the
next, forcing the need for both Assault and Defense
teams to search for the objective. This new feature
promotes replayablilty, and helps to enhance strategy
over predictability in game play.

- Inventory Objective Type:

v2.4 features an all new objective type in which
objectives can be transportable in maps (via a player's
inventory), requiring their delivery to specified
locations. These 'inventory objectives' can be picked up,
dropped (upon death), and passed on to other teammates.
Inventory objectives provide a new style of objective-
based game play by adding another dimension to objective
completion. These objectives must be picked up and taken
to a specific location in order to be considered complete.
If a player dies while carrying one of these objectives,
it drops, and must be retrieved by another teammate to
continue the mission. Inventory Objectives can be passed
on to teammates by using the action key on a teammate
(just like healing a teammate). These objective types also
take advantage of random objectives, by moving the drop
point/pickup point of the inventory objective to different
locations from one round to another.

- NPC Conversation Objective Type:

This feature allows a qualified player to help their team
by speaking with the NPC (Non-Playable Characters) placed
randomly around the level to gain intelligence about the
whereabouts of the mission's main objectives. Talking with
the NPC's will help the team locate the randomly placed
objectives in the level. Once a qualified player speaks to
an NPC in the level, the mission's main objective location
will show up on their team's HUD compass as normal.

- Special Forces A-Team Videos:

Included with this release of America's Army are all new
Special Forces informational videos. These 7 videos
describe each SF MOS (Military Occupational Specialty) in
detail as well as show some exclusive footage of the
Special Forces A-Team members in action. There is one
video for each member in the standard Special Forces ODA
(Operational Detachment Alpha - or 'A-Team'). These 7 SF
MOS team members are as follows:

18A - Detachment Commander
18B - Weapons Sergeant
18C - Engineering Sergeant
18D - Medical Sergeant
18E - Communications Sergeant
18F - Intel Sergeant
18Z - Team Sergeant

These videos are included in the v2.4.0 Full Install and
can be accessed using the desktop shortcut created or by
navigating to the 'America's ArmySystemVideos' directory
and double clicking the 'SF_A-Team_Videos.exe' file.


===================================================
What's fixed
===================================================
This v2.4 release of America's Army contains a substantial
number of other miscellaneous enhancements.

Included in these are enhancements to the following areas:
security, authentication, optimization, and much more.

v2.4 also contains a whole host of exploit fixes, bug fixes,
and other miscellaneous fixes.

Enjoy the release notes.

\/l|2µ$-D|=

Legacy Member
Als je het verdraagt je telemeter te verkl*ten, er is een versie beschikbaar op BT, maar ik raad wel aan om nog niet in mp te spelen.

Edit: ja vision, 'k moe ook blokken bijkopen. Aan mijn down limiet geraak ik nooit, maar mijnen upload lijdt onder AA :D

tetty

Legacy Member
Idd... AA fret upload... bennek ik content dan ze van de zomer naar het ADSL systeem veranderen!

\/l|2µ$-D|=

Legacy Member
Zou een beetje moeten verbeteren met de nieuwe versie. Er zijn een aantal optimalisaties van de netcode doorgevoerd. Ik hoop dat dat inhoudt dat er minder upload zal worden gegenereerd.

Ik ben trouwens 2.4 aan't downen via bt, nog maar 2 uurkes wachten. 'k heb den upload een beetje weten te beperken.

«Vision»

Legacy Member
BT = Bit torrent of boomtown? 'k hem ne bit torrent gehad iets na de leak maar dan zit ik zekers over men upload.

sexymofo

Legacy Member
nieuwe versie is 855MB Zat ge der effe zwaar naast met uw 1.5Gig.
tracker heeft iedereen een mailke gestuurd

mathias's here

Legacy Member
ik eb geen mailke gehad :s ben nochtans ook geregistreerd op AAOT ...
en trare vind ek, op alle offi dl-site is er nog nx te vinden van AA 2.4.0, en AAOT, die dan een onoffi dl-site is, zend naar iedreen mails me filegrootte, en wrs nog wel meer

«Vision»

Legacy Member
Dit is't mailke mathias.

Dear «Vision»,

As you may already know, the release of version 2.4.0 of America's Army: Special
Forces (Q-Course) is imminent. The moment the U.S. Army gives the word to make
it available to the public, you will be able to download it from this link at
http://downloads.aaotracker.com. There will be no waiting line or speed limits!
Other downloadmirrors can be found on http://americasarmy.com.

We will post it in our news on http://aaotracker.com after it got officially
released by the U.S. Army and make the download available for the public.
Probably release date could be 1200 PST on Monday, May 16, 2005. But this was
not confirmed by the army or devs! Just rumors !!!
This time there will be only a new full-version with a filesize of ~855
Megabytes because the game got upgraded to the Unreal 2.5 Engine. This updated
engine code base provides several enhancements to the game engine in several
areas, including efficiency (optimizations), security, stability, bug fixes, new
gameplay feature infrastructure, etc.
Also four new Maps, new weapons and some other interesting stuff was added to
the newest Version of the America's Army Game.

With the new 2.4.0 version of America's Army there will also be a change on our
Stats-Tracking service, which you are probably using as an registered Member of
our website. With the new version it will be required that you add the
"PunkBuster GUID Number" in your Tracker Account Settings. This GUID inside
PunkBuster is used to identify players on gameservers with something more solid
than their playing name or IP address.
As already said this PunkBuster GUID will be required in the near future to get
your statistics tracked on our website.

Q: How to add it to my tracker settings?
A: After logging in on our website (http://aaotracker.com) you have to click on
the User-CP Button and then on the Tracker-Control Panel button. Under the
username there is a field where you can enter the PB GUID Number. We will also
add a link there in the near future with a detailed tutorial how to find your PB
GUID. You can get your PB GUID Number by entering "pb_myguid" into the console
on a PB enabled Server, but as already said: we will create a tutorial and post
it in our website news on a more detailed way so that everyone knows what to do!

But we have time for this! The next 4 weeks it will not be required and you will
also get tracked without this GUID. Now we will wait for the 2.4.0 release and
see what happens ;)

Have a great time and happy downloading!

- The ArmyOps Tracker Team

\/l|2µ$-D|=

Legacy Member
Ik weet nie wa homey in zijne kop heeft gehaald met die GUIDs, laat staan hoe hij ze gaat gebruiken en checken.

Hij zou trouwens beter zwijgen, da mailke is ne steek naar de officiele site. Ze hebben hem daar al zo graag en dan doet hij 't ees. Gekke duitser toch.

«Vision»

Legacy Member
Tja als zij hem willen wegwerken zal hem trugsteken he.
Die guids waren om te zien of ne cheater onder uwe naam speelde en uw stats verneukte en om te zien of de person niet op de mbl etc staat.

\/l|2µ$-D|=

Legacy Member
d'oh, da'k daar nie eerder aan gedacht heb. Klinkt logisch achteraf bekeken. (ik bedoel dan dat van checken of iemand met uw naam speelt, de mbl had ik door).

Over homey. Hij heeft een stommiteit begaan en hij draagt er nu de kosten van. Ik heb er geen probleem me dat em dan terugsteekt, maar hij verdeelt wel een ganse community in twee. (Elektra heeft de laatste dagen veeeeeeeeeel werk gehad :) )

mathias's here

Legacy Member
«Vision» zei:
Dit is't mailke mathias.
thx 4 sharing with me, wel raar da ik da nog altijd ni ontvangen eb :s
mar euh, over die GUIDs, ik eb ook is iets gezien van een speciale optie waardoor je je hit-% kon zien per wapen, en da was ook me een GUID ofzo dage moest ingeven... ik eb da gedaan, ma die weap-stats worden nooit ge-update ... da sta nog altijd op nx
iemand een idee oe da in elkaar zit?

«Vision»

Legacy Member
Die advanced weapons stats krijgt ge enkel op een server of 10 waar mensen die advanced stats ook doorgeven aan aao-tracker.
Ik heb maar een server tot nu toe gezien en dat is de epicwebserver van een psb admin.
daar heb ik toen 14 rondes op rij zowat 5 a 6 kills gehaald (tja allemaal 10 honors :P) maar die stats kloppen toch niet helemaal hoor.

Maar dat was maar om te testen.
http://aaotracker.4players.de/userweaponstats.php?userid=488 => da zijn mijn advanced weapons stat.
Het archief is een bevroren moment uit een vorige versie van dit forum, met andere regels en andere bazen. Deze posts weerspiegelen op geen enkele manier onze huidige ideeën, waarden of wereldbeelden en zijn op sommige plaatsen gecensureerd wegens ontoelaatbaar. Veel zijn in een andere tijdsgeest gemaakt, al dan niet ironisch - zoals in het ironische subforum Off-Topic - en zouden op dit moment niet meer gepost (mogen) worden. Toch bieden we dit archief nog graag aan als informatiedatabank en naslagwerk. Lees er hier meer over of start een gesprek met anderen.
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