Sir.Killalot
Legacy Member
Ja, maar dan zouden ze daar nu in hun class-fiches toch ook al blijk van moeten geven. Wat ze dus absoluut niet doen. De focus ligt echt nadrukkelijk op 'melee' en lightsabers bij de Jedi Knight en de Sith Warrior. Je zal misschien wel kun speccen in meer lightsaber moves of meer force powers, maar hoe beide classes nu beschreven worden, betwijfel ik dat ze de mogelijkheid gaan krijgen om échte Force users te worden.
En ik zou het héél erg stom vinden, moesten we geen class kunnen kiezen met de force als focus en lightsaber als bijkomstig.
Edit:
http://www.gamespot.com/pc/rpg/star...sid=6238428&tag=topslot;title;1&mode=previews
Duidelijk gemikt op melee dps/tank dus.
En ik zou het héél erg stom vinden, moesten we geen class kunnen kiezen met de force als focus en lightsaber als bijkomstig.
Edit:
GS: The Jedi knight class seems to closely resemble the guardian profession from the Knights of the Old Republic games, possessing such powers as Force push and saber throw. Is it fair to make the comparison between the professions? What kind of player will want to play as a Jedi knight?
William Wallace: It's fair to make that comparison. Besides Force push and saber throw, the Jedi Knight gets some abilities similar to the guardian's "Force valor" that give various benefits to both Jedi knights and their entire party, as well as the ability to wield two lightsabers at once. The guardian profession was definitely a major influence on the concept and design of the Jedi knight.
At its core, the Jedi knight is about getting into battle as quickly as possible, dominating the fight and protecting allies. Players who enjoy fast melee combat will identify with this class--there's no passive auto-attack combat here. The Jedi knight has a smorgasbord of lightsaber abilities to choose from as the situation dictates and must continue to evaluate the battle to see whether he should strike hard at one or two targets or swing widely to keep a whole cluster of enemies at bay. Sometimes it's more advantageous to simply push them all back with the Force, take a second to breathe, and then leap back into the fray with both lightsabers drawn. Players who enjoy that kind of tactical decision making in combat will find a lot to like in the Jedi knight.
GS: Tell us about the role of the Jedi knight in battle. How do these characters support their comrades when the going gets tough?
WW: The Jedi knight can fill a couple of roles in combat. In one-on-one combat, the Jedi knight is practically unmatched in melee power. He excels in getting into the fight very quickly by charging into a group of enemies and then has a number of strong single and double lightsaber attacks to damage his enemies and keep them from damaging him. In group combat, the Jedi knight excels at staying at the forefront of the fight and has a number of ways to keep the battle focused on him, letting his allies concentrate on what they do best and also keeping any Sith lightsabers away from unarmored targets. Even if the Jedi knight isn't leading the group, the character is still a valuable asset to his comrades by virtue of his wide range of melee abilities and his ability to augment the party's strength with Force abilities and auras.
http://www.gamespot.com/pc/rpg/star...sid=6238428&tag=topslot;title;1&mode=previews
Duidelijk gemikt op melee dps/tank dus.
anyway kan je niet antwoorden op je vraag
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