Goldrusher
Legacy Member
officiële site
release: 9 september 2010
genre: RTS
dev: Eugen Systems
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Van de makers van Act of War.
If truth is the first casualty of war then this is the strategy game where you get to play the executioner. It's not just enough to command your armies in World War II, you've also got to use every dirty trick in the book to achieve final victory. Whether it's cracking the enemy's codes so you can see what moves they're planning, using camouflage nets to set up ambushes or using dummy buildings to fool attacking bombers you'll never get anywhere in this game if you only play fair.
Dimension is one of the fundamental aspects of R.U.S.E. The IRISZOOM Engine displays maps hundred times larger than in traditional RTS games, which makes raises strategy to an unprecedented scale and gives deception a lot more depth. With the zoom, you are able to both command your units as a chief-in-command and manage your troops at a tactical level as a ground officer, for example by deploying a fake offensive on your opponent’s HQ while carefully hiding your infantry in villages to ambush the surrounding tanks.
Deception is the essence of R.U.S.E.’s gameplay, just as it is the core of warfare: deception techniques such as espionage, decoys and radio silence played an essential role during World War II and continue to figure in modern conflicts. R.U.S.E. features deception cards - also known as ruses – that let you apply a deception technique to a specific sector in the map. The ruses are split into three categories : - Reveal : these ruses such as the Spy Plan or Decryption are useful in order to understand or uncover your enemy’s actions.
wat just zo plezant is
constant uw troepen bevelen geven enzo .. dat is juist RTS !
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