Archief - FUSE

Het archief is een bevroren moment uit een vorige versie van dit forum, met andere regels en andere bazen. Deze posts weerspiegelen op geen enkele manier onze huidige ideeën, waarden of wereldbeelden en zijn op sommige plaatsen gecensureerd wegens ontoelaatbaar. Veel zijn in een andere tijdsgeest gemaakt, al dan niet ironisch - zoals in het ironische subforum Off-Topic - en zouden op dit moment niet meer gepost (mogen) worden. Toch bieden we dit archief nog graag aan als informatiedatabank en naslagwerk. Lees er hier meer over of start een gesprek met anderen.

koolcast

Legacy Member
Fuse: Introducing Echelon Multiplayer - IGN

Like Resistance and Ratchet and Clank before it, Fuse is about experimenting with one-of-a-kind weapons -- and you'll have no shortage of test subjects to use 'em on in Echelon, Fuse's answer to Horde mode.


As expected, you and three friends need to survive a long series of enemy waves, each progressively tougher than the last. You might not be ready for their size or the speed at which Fuse's interesting array of foes comes at you. Full squads of riot-shield-toting soldiers deflect everything you can throw at them while a second group takes cover behind to lay down suppressing fire. Luckily, whoever controlled stealth-specialist Naya had cloaked, swung around behind them, and used her Warp Rifle to create a mini-black hole within their formation. My one well-placed grenade mopped up the bunched-up lot.

And that's only the most basic form of teamwork you'll need to exercise to make it through Echelon's 22 waves. After our team cleaned up the rest of the jobbers, a map waypoint beckoning us to the location of an ordinance drop. But there are no free meals here. You don't just get to walk up and grab the goods; you've got to sing for your supper. And by “sing,” I mean “defend the supply crate from the angry men with guns while a squadmate gets it open.”

Zr2M4.jpg

Work together, live. It's scientifically proven.​

Dalton set up his Magshield so Naya and Jacob could open fire safely. As Izzy, I dropped a healing beacon at their feet before helping to crack the crate. Despite our inexperience and grouping up with total strangers, improvised strategies came naturally to our team because each character's signature weapon defines their role. After taking the back seat on that last encounter, I decided to snag our newly awarded heavy flamethrower and have a good old-fashioned bad-guy BBQ on the next wave.

As it turns out, giant robots of doom don't cook up so nicely, especially when they're four times your size and can shrug off bullets like they were gumdrops. Seriously, shooting at these things from the front was like throwing pennies at plate armor. Upon discovering the weak point on the rear, we split up hoping to draw the metal bastard's fire, leaving a teammate room to peg him from behind.

But as a wise man once said, "it's dangerous to go alone." As potent as we felt fighting together, the squad seemed equally vulnerable when apart. It wasn't long before Jacob died, having gone down too far away for anyone to revive him in time. Naya took a knee next. I tossed a Hail Mary healing beacon to Dalton and made run for Naya, but we both died to a devastating fusillade of missiles. Without a team to back him up, even our boy Dalton wasn't long for this world.

sGTKw.jpg

Don't let Fuse fool you. 22 waves is plenty.​

Given that we only made it to the sixth wave out of a total 22, I can't even imagine the carnage that's bound to ensue. Each Echelon map starts with 12 preset waves, the sixth of which throws a sub-boss such as that mechanical monstrosity into the mix. The last of that lot adds one of the game's main bosses. 10 waves of random, escalating mayhem follows, so you'll have to think on your feet and work with your teammates flawlessly if you expect to survive. All told, it seems like the perfect playground in which to test out all of Insomniac's wonderful toys.

For more on Fuse, including more impressions of the single player campaign next week, keep it locked to IGN.

Goldrusher

Legacy Member
[youtube]7mEAav9pWyI[/youtube]

Ziet er terug wat beter uit, al blijft het een dertien-in-een-dozijn concept.

koolcast

Legacy Member
[video=youtube;9I9oCP2uRQ8]http://www.youtube.com/watch?v=9I9oCP2uRQ8[/video]

koolcast

Legacy Member
[video=youtube;2Eo5Zl_Qmpk]http://www.youtube.com/watch?v=2Eo5Zl_Qmpk[/video]

koolcast

Legacy Member
[video=youtube;giPtjYd9oqo]http://www.youtube.com/watch?v=giPtjYd9oqo[/video]

SpeedySpeedsUp

Legacy Member
'k heb de indruk dat deze echt voor geen meter zal verkopen.

koolcast

Legacy Member
[video=youtube;jQYCE0Cf5hQ]http://www.youtube.com/watch?v=jQYCE0Cf5hQ[/video]

Goldrusher

Legacy Member
EA and Insomniac Games Unleash the Power of Lethal Teamwork with Fuse on May 28 (NASDAQ:EA)

31 mei release.

REDWOOD CITY, Calif.--(BUSINESS WIRE)-- A new kind of arms race is about to begin. Today, Electronic Arts Inc. (NASDAQ: EA) and Insomniac Games announced that the four-person co-op action shooter — Fuse™ — will launch on May 28 in North America and on May 31 in Europe. Fuse thrusts players into the roles of four elite, covert agents — Dalton Brooks, Izzy Sinclair, Jacob Kimble and Naya Deveraux — each with their own Xenotech weapon and set of unique skills used to fight to protect mankind from a deadly alien energy source known as Fuse. Developed by the critically-acclaimed independent studio, Insomniac Games, Fuse will mark the company's first multiplatform release when it becomes available for PlayStation®3 computer entertainment system and Xbox 360® video game and entertainment system this spring.

"Insomniac Games is known for delivering best-in-class weaponry that breaks the mold of traditional video games — and Fuse is no different," said Ted Price, CEO and Founder of Insomniac Games. "These Xenotech weapons further the innovation players will find in this unique, action co-op shooter. We can't wait to bring Fuse, our first multi-platform game, to gamers worldwide this May."

Players who pre-order Fuse from select retailers will be able to unlock special armor and weapon customization for each of the game's four elite agents. These weapons can be used to bolster their characters' respective arsenals through increased damage on all one-handed weapons.

The pre-order bonuses include:
• Four Hyperion Prototype Agent Armor Skins—Upgrade your agents' look with four special, state-of-the-art armor skins discovered inside the top-secret Hyperion Base
• Four Hyperion Prototype Weapon Skins—Customize your Fuse weapons with four skins based on each of the original prototypes developed inside Hyperion Base
• Quickdraw Team Perk—Increase your damage with this team perk adding powerful Fuse elements to all one-handed weapons for all four characters in your squad​

koolcast

Legacy Member
[video=youtube;CEWwVdyVEdk]http://www.youtube.com/watch?feature=player_detailpage&v=CEWwVdyVEdk[/video]

Triestig, ze kunnen nog zelfs geen Developer Walkthrough fatsoenlijk van start laten gaan :p
Dat het fout loopt, oké, maar knip het er dan effe uit hé...

rafbanaan

Legacy Member
Was van hun livestream, e. Het was via Twitch en daar kan je erna uploaden naar Youtube. Wat men dus deed.

koolcast

Legacy Member
[video=youtube;C4_zKlYGG60]http://www.youtube.com/watch?v=C4_zKlYGG60&feature=youtu.be[/video]

koolcast

Legacy Member
[video=youtube;uwNgW6duJLs]http://www.youtube.com/watch?v=uwNgW6duJLs[/video]

Goldrusher

Legacy Member
7 mei een demo.

The demo will allow you to experience lethal teamwork with up to three friends online (or 2-player split-screen). Overstrike 9 has tracked the stolen Fuse source to a remote Raven base in Pakistan’s snowy Karakoram Mountains.
“When it comes to Fuse, the biggest thing we’ve noticed when sharing it with others for the first time is that playing is believing,” said Ted Price, CEO and founder of Insomniac Games. “Fuse takes four player co-op in a new direction with features you won’t find in other third person shooters: from LEAP where you can jump between each of the four unique agents at will to the experimental Xenotech weapons to the deep RPG-like character progression system. And by the way, all of these features rock for solo players as well. Join us in this brand new universe for a quintessential Insomniac Games experience.”

LouGarou

Legacy Member
Demo gespeeld en was veel te kort naar mijn gedacht om iemand ook maar enigszins warm te maken het spel te kopen. :/

koolcast

Legacy Member
[video=youtube;p4brPYMBNa0]http://www.youtube.com/watch?v=p4brPYMBNa0[/video]

Xtralecherus

Legacy Member
Demo hier ook gespeeld. Vond het niet speciaal qua gameplay weer één van de 13 in een dozijn Third person shooters. Zijn betere op de markt! Max Payne 3 de enige die weet hoe het moet.
Het archief is een bevroren moment uit een vorige versie van dit forum, met andere regels en andere bazen. Deze posts weerspiegelen op geen enkele manier onze huidige ideeën, waarden of wereldbeelden en zijn op sommige plaatsen gecensureerd wegens ontoelaatbaar. Veel zijn in een andere tijdsgeest gemaakt, al dan niet ironisch - zoals in het ironische subforum Off-Topic - en zouden op dit moment niet meer gepost (mogen) worden. Toch bieden we dit archief nog graag aan als informatiedatabank en naslagwerk. Lees er hier meer over of start een gesprek met anderen.
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