-=BYE=-RiptoR
Legacy Member
Frag.Ops v2.0 released!
Today, Frag.Ops becomes what we had announced back in December of 2003: The next generation of modern tactical first-person shooters. In v2.0, a new gametype is introduced, called War, which grants the player the ability to build structures and deploy vehicles -- which can be as small as an M240 machine gun, or as large as a two-story sniper tower. There are also tons of features. We hope you're ready!
Major Features
° Wave-based respawn system for War gametype
° Multiple modes of play for War: War TDM (custom TDM), Objective Capture, Linear Objectives, and both Capture+Linear
° High quality weapon animations and sound
° Professional-level voice acting
° Combat Experience (CXP) determines which weapons a player can use, and how advanced his build/deploy upgrades are
° Build, deploy, and upgrade items like Jeeps, Machine Guns, SandBag Walls, even an APC with .50cal MG and Concussive Grenade launcher
° Attributes system for distributing focus points: Mechanics for vehicles, Weapons for deployable weaponry, Structures for static objects
° Trait system lets a player be who he wants: choose a trait that matches your play style or personality
° Beautiful new and classic environments like a rustic city by the bay, a factory near the lush fields of Germany, and the virus production plant of an evil corporation
° Dynamic Objects system makes many ingame items highly realistic, like grenades that are deflected and destroyed with gunfire
° Shooting dead bodies will make them react to gunfire in network games
° Realtime Shadows cast multiple dramatic player shadows that follow the brightness and direction of lightsources in the level
° Choose a head and body skin independantly: mix and match player models!
° 26 weapons at your disposal with more than 20 optional upgrades, thousands of loadout combinations
° Gory custom blood effects and ragdoll
° Bot Support
°...and a lot, LOT more.
Downloads op http://www.frag-ops.com/ (patch 1.39c->2.0 = 150mb, full 2.0 = 450mb)




