Deghinsea
Legacy Member
officiële site: JP | EU | US
release: 25 maart 2011
genre: hack'n'slash
dev: Omega Force
/!\ speelbaar in 3D
>>> GameTrailers
Shin Sangokumusō 6, in EU/US onder de titel Dynasty Warriors 7.
Experience the individual tales of the Shu, Wu, Wei and the new Jin kingdomes as they shape China from the warring chaos at the end of the Later Han period to the division of the Land into Three Kingdoms. Take your faction through this key point in history and tell the story of the Dynasty that rose to seize power and unify the country once again. Immerce yourself in the epic scale of each Kingdom's story, viewing events from the eyes of a different character in each stage. Now is your chance to live through an intense historical drama of greetings and goodbyes, friendships, feuds and rivalries.
Jaja, na lang wachten en teleurstellende DW6 en Empires, is er nu eindelijk een woord gevallen over DW7. Dit heeft Koei tot nu toe allemaal vrijgegeven:
Story Updates
* The storyline surpasses 234's Wuzhang -one of the oft-complained points-, and now properly ends in 280: Jin's unification of China and end of the ROTK period
* The 晋 Jin Kingdom faction is newly added
* Story Mode is apparently kingdom-based, and will focus on the 4 kingdoms of Wei, Wu, Shu and Jin. You will be playing as different characters as you choose other stages, thus seeing the overall kingdom stories from different character perspectives
* The story events will be seamlessly incorporated into gameplay, similar to God of War 3
Chronicle Mode
* This seems to be an individual, free-roam-China and create-your-own-destiny story mode
* In-between battles, you can visit cities to buy and upgrade weapons
* You can also interact with other unique characters, and depending on how you interact, you can unlock more playable characters from this mode
* When you join a faction you will be able to play in their specific stages
* There are also stages that are based on ROTK
There will be even more new characters added here, with emphasis on the Later Three Kingdoms Era, thus this game will have the highest number of playable characters in the series so far (safely assumed over 50)
Many if not all returning characters are retaining their old weapons from DW5 back due to the gameplay system reversal (eg. Zhen Ji's flute, Lu Xun's twin blades)
Gameplay Changes
Secondary Weapons, Variable Attack
* The moveset system is back to the good old Charge-based system (DW5 and before)
* Characters now equip two weapons at once. Both of them can be changed
* There will be about 360 different varieties of weapons
* Some weapons will have gender limitations (eg. high probability that Qiao's folding fans will be exclusive to females)
* Called the Variable Attack system (aka. Real Time Weapon Change), player can switch between the two weapons anytime. The weapons can even be switched during a combo with a weapon without cutting the combo itself. To switch weapons, press R1
* Some characters will have special expertise in certain weapon types. When such weapons are equipped, they will be able to unleash EX attacks
(Speculation: For new characters, probably it's the 'main weapons' listed above, while for returning characters it's their 'default old weapons')
Musou attack upgrades
* Musou bar is now stackable to 2 bars, allowing you to launch Musou attack twice consecutively
* Aerial Musou attacks seem to have also been added
* It is said there will be different kinds of Musou attacks. The first one is weapon-based and the second one will be unique to character (perhaps related to main weapon / weapon type expertise?)
Other Known Information
* The game supports stereoscopic 3D mode, though this is optional and can be turned off
* Rumor: will have support for the Playstation Move (Sony's motion controller). This is also optional, but not yet known how it will be implemented.
* Some characters will have different facial features depending on the storyline progress, like two-eyed Xiahou Dun or non-masked Sima Shi
* Character portraits in battle messages have emotion changes just like other recent Warriors games (except SW3)
bron: KOEI Warriors - A site for KOEI Information. A community for every Warrior.
* The storyline surpasses 234's Wuzhang -one of the oft-complained points-, and now properly ends in 280: Jin's unification of China and end of the ROTK period
* The 晋 Jin Kingdom faction is newly added
* Story Mode is apparently kingdom-based, and will focus on the 4 kingdoms of Wei, Wu, Shu and Jin. You will be playing as different characters as you choose other stages, thus seeing the overall kingdom stories from different character perspectives
* The story events will be seamlessly incorporated into gameplay, similar to God of War 3
Chronicle Mode
* This seems to be an individual, free-roam-China and create-your-own-destiny story mode
* In-between battles, you can visit cities to buy and upgrade weapons
* You can also interact with other unique characters, and depending on how you interact, you can unlock more playable characters from this mode
* When you join a faction you will be able to play in their specific stages
* There are also stages that are based on ROTK
There will be even more new characters added here, with emphasis on the Later Three Kingdoms Era, thus this game will have the highest number of playable characters in the series so far (safely assumed over 50)
Many if not all returning characters are retaining their old weapons from DW5 back due to the gameplay system reversal (eg. Zhen Ji's flute, Lu Xun's twin blades)
Gameplay Changes
Secondary Weapons, Variable Attack
* The moveset system is back to the good old Charge-based system (DW5 and before)
* Characters now equip two weapons at once. Both of them can be changed
* There will be about 360 different varieties of weapons
* Some weapons will have gender limitations (eg. high probability that Qiao's folding fans will be exclusive to females)
* Called the Variable Attack system (aka. Real Time Weapon Change), player can switch between the two weapons anytime. The weapons can even be switched during a combo with a weapon without cutting the combo itself. To switch weapons, press R1
* Some characters will have special expertise in certain weapon types. When such weapons are equipped, they will be able to unleash EX attacks
(Speculation: For new characters, probably it's the 'main weapons' listed above, while for returning characters it's their 'default old weapons')
Musou attack upgrades
* Musou bar is now stackable to 2 bars, allowing you to launch Musou attack twice consecutively
* Aerial Musou attacks seem to have also been added
* It is said there will be different kinds of Musou attacks. The first one is weapon-based and the second one will be unique to character (perhaps related to main weapon / weapon type expertise?)
Other Known Information
* The game supports stereoscopic 3D mode, though this is optional and can be turned off
* Rumor: will have support for the Playstation Move (Sony's motion controller). This is also optional, but not yet known how it will be implemented.
* Some characters will have different facial features depending on the storyline progress, like two-eyed Xiahou Dun or non-masked Sima Shi
* Character portraits in battle messages have emotion changes just like other recent Warriors games (except SW3)
bron: KOEI Warriors - A site for KOEI Information. A community for every Warrior.
Toen ik dit las, zag mijn gezicht er als volgt uit:







Om dan toch misbruik maken van het aantal emoticons hier ter beschikking staan. Ik kijk echt enorm hard naar deze titel uit, die in de rekken zou moeten liggen in Maart 2011 bij ons al (wat enorm vroeg is, naargelang de datum deze informatie verschenen is) en dus niet al te lang meer. Koei pwns.
