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I can confirm that there was far more completed than what this video implies.
The guy obviously stripped away details in some of the video to highlight the motion and animations.
I've played a good bit of the game, my bro worked there. That scene with the big alien in the football field? That's the first level, it's Duke playing an arcade version of Duke 3D inside his huge Duke mansion. This was last summer and I saw four different levels and environments that were fully playable (some just needed some polish).
They basically started making the game again from scratch (as they've done a few times) about a year and a half ago.
They had a hard cut-off date for development (11/2009) and a ship date (4/2010). They were stupid close to actually finishing this thing.
Was it going to be worth 12 years wait? Of course not. But it looked like a solid offering from a studio that had spent 2.5 years working on a title.
It's quite ingenious actually. So you start the game playing with this moderate level of tech and play for a few minutes and it's cool, then you zoom out of the arcade screen entirely and you're Duke and everything looks a little shinier and nicer, now you're in the actual game world and it's even more impressive. It's a really cool effect.
What I saw, and again, this was nearly a year ago, was a LOT of stuff that refers to or directly mimics D3D. There were, for example, levels you played through then you'd get shrunk and play them through going backwards except now you're small and everything is different from that perspective. I heard rumor of a level where Duke gets shrunk and hops in an RC car and drives around for a while, jumping off pool tables and whatnot.
I think they were clearly trying to give the player those recognizable moments, with a few twists here and there. The story, as best I could tell from the few levels I played through, was essentially Duke vs. Aliens again, but it certainly started out differently and went in a few different directions.
The reason you start off playing the Duke 3D "arcade", I gathered, was because there's some slowness after that where you're Duke and you're walking around in your huge Duke mansion (you literally have a Duke throne in one part of this huge building). I don't know how the story progresses from there, but that's how I understood it started off. I think the idea (then, it may have changed) was that Duke has everything at this point, he's a rich super hero in his mega-building in Vegas, and he's beginning to get bored with things when suddenly, and conveniently, a huge alien ship crashes.
Lots could have changed since that time, but from what I've seen of my bro's renders and movies from the game more recently, mostly it all looks like the same stuff I saw a year ago just a little more polished.
If this is a publicity stunt and 3DR really hasn't gone under, then they've got the employees convinced it's real too. My bro has submitted resumes and setup a portfolio site. He's making calls. He clearly believes he's out of work right now. So while I'd love for it to be a huge stunt, I think it's a little late for that.
I don't want to say too much more than what I believe is already out on the net in different pieces. Maybe it doesn't matter at this point, but George could easily figure out who I am and who my brother is and I don't want to bring anything down on his head or hurt that relationship.
My understanding from my bro and stories I've heard is that George is genuinely a great guy who tried to do everything he could to prevent this from happening. Maybe he was part of the problem at one point by being too much of a perfectionist, I don't know, but I get the feeling his love of Duke and this IP was always well intentioned.
My guess is that someone will ultimately get the IP and do something with it. So while 3DR seems dead, I doubt this is the last we've heard of Duke. I just hope someone terrible doesn't buy it and farm it out to some generic studio that doesn't care for the project.

Powerballx zei:wat een verschrikkelijk lelijk spel, goed dat ze failliet zijn, als ge na zo lang aan een spel werken da nog maar hebt...
, de gfx zien er uit zoals elke andere shooter van deze tijd 
Terrorist_Hell zei:Sommige screens zien er acceptabel uit, maar andere echt walgelijk. Waar ik al voor vreesde, was het plastieken gevoel à la Doom 3. Ik had gehoopt dat 3DRealms toch de eer ging hooghouden door realistische kleuren en effecten te creëeren zoals Valve dat heeft gedaan met hun Source engine. De mini Duke Nukem is achterlijk (like wtf were they thinking?!) en qua interactiviteit zie ik nergens wat ook maar kan uitstijgen boven een ordinaire shooter.

