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* The preview was hands-on, which means the game was played by the journalists as opposed to a representative from Rockstar.
* The missions that were played appear to be the same ones that were previewed by the online press last month.
* Pedestrian reactions are more true-to-life than in previous games.
* The WASTED! system is still intact. If you die, you end up at the nearest hospital (minus your weapons) the next morning.
* One button press will get you into a car. A second button press is required to start up the car's engine.
* Niko wears a helmet while riding motorcycles.
* Surroundings are more interactive (bullet holes from gunfire, environment reacting to explosions, etc).
* You can find "useful things" in cars that you hijack.
- Niko came to the US on the Platypus.
- When shooting the pallets on the construction site, they turn to dust (i.e. destructable).
- When the SWAT car blows up (with a rocket from Nico) the cop on the bike gets blown off.
- General: The article praises the beautiful lighting effects (on water, when sun sets, realistic fire etc.).
- The last page tells about the Euphoria engine and how Nico takes a cab to the hospital (possibly connected with hospital-mission?). Also about the lack of planes, but plenty other vehicles.
- After you spend a lot of bowling nights with Brucie a Helicopter-taxi will unlock (you can call it from your cellphone). Looks like the weapons dealer's car (which you also can call).
- Quote: 'A sympathetic main character, nice and intelligent humor, paired with stunning graphics and brilliant physics will make GTA IV the best GTA game ever'.