Nosada
Legacy Member
Sorry voor de engelstalige post, maar ik had geen zin om het ganse ding te vertalen
"Greetings,
My problem looks like this:
Screen 1
and this:
Screen 2
If you look carefully, you'll see the blue summon in the background seems "cut". This is obviously not how it should be.
The problems all started after I reformated my pc. DX9.0c just came out so I decided to install it. At the same moment I also downloaded the last drivers from nVidia for my Leadtek GF FX5900 nu (61.XX). The entire world looks alright, but as soon as NPC's, PC's or mobs enter the screen it goes haywire. They flicker in and out of existance, and look "cut" just as the Leviathan summon.
So I reformated my pc again, performed all the updates (including SP2 - which seemed to include DX9.0c ) downloaded the latest drivers from this site (3 different sets of drivers to be precise - all 66.XX) and tried them out. ... No difference
I finally tried 56.XX as a last resort, and altough they do NOT have the flickering and "cut" characters, they do show other faults ingame (far away objects are fogless, objects closeby are greyed out)
I'm hoping someone here may have encountered this problem before me, and somehow has found a way to fix it.
Regards,
Nosada"
"Greetings,
My problem looks like this:
Screen 1
and this:
Screen 2
If you look carefully, you'll see the blue summon in the background seems "cut". This is obviously not how it should be.
The problems all started after I reformated my pc. DX9.0c just came out so I decided to install it. At the same moment I also downloaded the last drivers from nVidia for my Leadtek GF FX5900 nu (61.XX). The entire world looks alright, but as soon as NPC's, PC's or mobs enter the screen it goes haywire. They flicker in and out of existance, and look "cut" just as the Leviathan summon.
So I reformated my pc again, performed all the updates (including SP2 - which seemed to include DX9.0c ) downloaded the latest drivers from this site (3 different sets of drivers to be precise - all 66.XX) and tried them out. ... No difference
I finally tried 56.XX as a last resort, and altough they do NOT have the flickering and "cut" characters, they do show other faults ingame (far away objects are fogless, objects closeby are greyed out)
I'm hoping someone here may have encountered this problem before me, and somehow has found a way to fix it.
Regards,
Nosada"