sincere
Legacy Member
Units in squads look varied now, have slightly different height, faces and so on
There's a new feature called 'Kill-Cam' which shows a close-up of those spectacular finishing moves
Commissar is included, and boosts the morale by executing soldiers
Sanctioned Psycher is in
Techpriest Engineer is in. He repairs vehicles, and one of the screenies shows him carrying an axe for close combat
The Sentinel is in, the IG's walker unit
The Baneblade will have awesome firepower, but a rather weak armor
The Chimera troop transporter allows units to fire from the inside
The main hero will be the Imperial Captain, which is just a bit weaker than the Force Commander. Games Workshop will bring the unit to the tabletop soon.
The 4 older races will get new units, but the article doesn't mention which
There will be a 'good' campaign which will let you play the Space Marines, Eldar and the Imperial Guard, and an 'evil' campaign which will allow you to play with the Chaos Space Marines and Orks. Each of them will consist of about half a dozen missions.
Imperial guard will be based around long range & defense.
there are tunnels mentioned - it isn´t clear if they can be entered & if that´s gonna have an impact on gameplay, however.
there will be more interactivity in the sp-missions and warcraftish "side-quests". before the last mission of each campaign, the player will get to do a decition that might drasticly change the end.
afrip? Hmm dat weet ik zo nog niet...
There's a new feature called 'Kill-Cam' which shows a close-up of those spectacular finishing moves
Commissar is included, and boosts the morale by executing soldiers
Sanctioned Psycher is in
Techpriest Engineer is in. He repairs vehicles, and one of the screenies shows him carrying an axe for close combat
The Sentinel is in, the IG's walker unit
The Baneblade will have awesome firepower, but a rather weak armor
The Chimera troop transporter allows units to fire from the inside
The main hero will be the Imperial Captain, which is just a bit weaker than the Force Commander. Games Workshop will bring the unit to the tabletop soon.
The 4 older races will get new units, but the article doesn't mention which
There will be a 'good' campaign which will let you play the Space Marines, Eldar and the Imperial Guard, and an 'evil' campaign which will allow you to play with the Chaos Space Marines and Orks. Each of them will consist of about half a dozen missions.
Imperial guard will be based around long range & defense.
there are tunnels mentioned - it isn´t clear if they can be entered & if that´s gonna have an impact on gameplay, however.
there will be more interactivity in the sp-missions and warcraftish "side-quests". before the last mission of each campaign, the player will get to do a decition that might drasticly change the end.
afrip? Hmm dat weet ik zo nog niet...
Tau zou inderdaad ook fun wezen, maar ik vind ze te manga/mech-like
Ze lijken qua design niet echt te passen in de Warhammer 40k universe.