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1- Me, Scott,and the core ESP team are STILL on TM crunching bugs, working on balance, POURING over message boards (including this one) for likes/dislikes for us to put into future TM patches, and making numerical vehicle and weapons tweaks. And ALL of us will be doing so at least untill end of March and then SOME of us will be doing it most likely a bit beyond (and you KNOW even once I officially leave, I'll be playing the game daily and sending ESP and Sony my notes and desires...I'm one of TM's dad's- no WAY I'm abandoning this kid!)
And it is our kid! This is our baby, we are passionate about it, we LOVE the great demo response (save for the shitty matchmaking issues that I am promised will NOT be on the retail game and will even improve for the demo potentially as early as today). We have no intention of abandoning Twisted Metal. I still work for ESP and will continue to do so up until end of March.
2- DLC- I've been saying for near over a year there are no DLC plans unless the game is a big hit. Trust me- if the game is a big hit, do you think Sony would NOT go to ESP and say 'DLC- stat!'? But right now- as I've been saying- no DLC plans. I've lied to you guys only once and that was for entertainment (i.e. E3 Surprise)...no other time. Including all the times I've been saying NO DLC. But again, if it's a huge hit, it still remains a possibility for sure.
3- Layoffs suck. Breaks out heart to no longer be working with some of our colleagues and friends. It was sad for me and triply sad for Scott as he worked with this crew for a long time and saw them every day, face to face. It has to suck for them- and my hearts and thoughts and well wishes for a smooth, soft landing are with all of the folks we had to let go.
4- I remain a passionate fan of Sony and Sony Playstation and am eternally grateful to them for the wonderful career I've had so far. They have given me - professionally and personally- SO MUCH and if the games our new company make are fortunate enough to have a PUBLISHED BY Sony logo on them, I'd consider it an honor.
5- But no decisions have been made as ALL of my focus (and Scott and the team's as well) is Twisted Metal. Again, the wonderful love the demo has gotten on this site has us fucking OVER THE MOON. You have no idea! Cause look: some of the folks- on this very site- who say stuff like 'Jaffe is not a next-gen designer', well that shit hurts,man,because all we can do is the best we can and follow our own internal GPS and gut, and Twisted Metal on PS3 represents the BEST game- in our minds- we've EVER made and it's sure as fuck relevant to US and we just LOVE it!
So the fact that it seems there are a nice size crew out there who played the demo and also seem to be feeling the same? Man, just makes our day. And as I've said in the press, if it sells 2000 copies or 2 million, we got to make a big budget, full featured game that we love and that we want to play. And we have Sony to thank for that. And if being 'relevant' in the console space in 2012 means you have to fall in line and just make flavor of the year style games (or even make totally original games that are NOT appealing to us, the folks who are making them) then, yeah, perhaps I am no longer relevant cause I would not want to live a creative life like that and I would not want to model such soul crushing behavior for my kids.
6- No conspiracies why I'm leaving once TM duties wrap (again, that is NOT today or next week...we are STILL working on our baby and will be doing so post launch)- I just want to get back to doing development internally as games are more complex and it's just getting too hard to direct and/or co-direct from a remote location. I also miss the energy of being with a crew and making something day in/day out together. No conspiracy- I just was not getting that with ESP because of location. Also: Scott's been wanting to do iphone and ipad style stuff for a looooong time and I think once ESP begins small game dev (and again, to beat a dead horse- we are ALL STILL ON TM!, the mobile/pad games they make are gonna be amazing! They have my sword, and my axe, and all my love and support moving forward.
Ok- tons to do- but I wanted to clear that shite up! Thx ya'll- and looking forward to seeing a lot of you guys/gals online with TM next week!
David
NeoGAF - View Single Post - Twisted Metal Demo Impressions
FreakyJP zei:Jup, maakt echt niet uit waar je kopie vandaan komt. Wel enkel oppassen met DLC want het kan best zijn dat de US versie geen EU dlc ondersteunt en je dus naar de US store moet kijken.
devil zei:mijne twisted metal is verstuurt yaay
gStar zei:Is het normaal da ik geen geluid heb in de beta?
In andere games heb ik wel geluid , enkel in de beta niet.
Nog niet online kunnen proberen , geraakte gisteren niet op een server
devil zei:
chellesan zei:ok en de game is aangekomen juist op usa releasedate hiervg+ is echt een super site
