VV@rl()rd
Legacy Member
Ik vraag me toch af hoe die handeling zal zijn van shootmania, zal het meer naar een snelle fps gaan (quake, ut, etc.) of meer naar een tactische shooter.
Edit:
Edit:
Movement are fast enough but less than in Quake as an example. There is a stamina bar that allow us to run even faster and recharges with time. We have seen players make a rocket jump or bounce against a wall to jump further. The rocket jump will be used with caution if ammunition is limited. There are also bumper that can jump farther and higher, but only in one direction and slippery areas.



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