Over die followers, die zogezegd niet dood kunnen gaan, tenzij door eigen toedoen.
Die kunnen wel degelijk doodgaan door een vijand of de omgeving, al een paar dode gehad zonder dat ik die aanraakte.
Follower Death
The game treats permanent (non-canine) followers in a similar way to "essential" NPCs, but still allowing the possibility of their death. When your follower would die to an enemy attack or a trap, they will be incapacitated for some time and begin to recover their health, just like essential NPCs; enemies will stop attacking or targeting them during this time. However, if they lose all their health again during this period, they will die for good. Thus, you should try to move the fight away from them, so that they are not hit by a stray arrow or area-effect spell. They can also die if hit with a damage-over-time poison that is stronger than their health recovery.
If you strike your follower dead, on the other hand, there is no recovery. Attack carefully when your follower is low on health.
Many temporary followers are "essential", so they cannot be killed, only incapacitated for a while. Non-essential ones will die immediately when struck down, just as ordinary NPCs. Your dog followers also die right away, unlike person followers.