DaCostrr
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Fortex90 zei:Toegevoegd!

DaCostrr zei:Had je mij ook geadd?
maar als je wilt zal ik het doen.
SOCOM 4: U.S. Navy SEALs v1.03
Release Date: June 14, 2011 | Patch 2
Gameplay
Increased character movement strafe and backwards-movement speeds
Added queues for "Classic Small Suppression, Classic Medley" and "Classic Small Medley"
Weapons and Gear
Revised PE4 Explosives: Dramatically reduced throwing velocity and throwing distance; lowered damage values
Adjusted accuracy values to be more unique by weapon
Audio/Visual
When colliding with geometry or when moving to narrow spaces, the camera now moves above the player’s head
Increased the duration of the Victory Dance animation and capped them at a XP maximum of 10 dances per round
Sped up and smoothed out the “settling into crouch” character movement
Interface
Updated tap-to-talk in Classic mode so that it functions properly with all DualShock control schemes and the PlayStation Move and Sharp Shooter peripherals (press “up” on the directional pad)
Added controller option that allows players to adjust their “Dead Zone” and “Acceleration”
Added option to activate a center dot in the targeting reticule
Added option to turn in-game XP displays on or off
Clans that are “Ready” to play are now filtered to the top of the Clan Challenge list
Players can now cancel Clan Challenge invites; Challenges also auto-cancel when player count drops below minimum
Added Clan Lobby “Player Counts” and “Wait for Response” messaging to Clan Challenge invites
Added automatic “Not Ready” status to Clan Challenges when the player count drops below the required minimum
Multiplayer Game-types are now organized by category
Technical
Prepares code for upcoming bonus SOCOM Pro Assault Pack add-on
Fixed issue “spawn delay” issue that prevented players from spawning consistently at the start of a round
Repaired problem with “frozen” game clock that stayed at 0:00 when respawning or starting another round
Resolved various multiplayer “PS3 crash” scenarios
Assault Pack Maps:
"Red Line" - A monorail depot highlights this small and highly war-torn urban location.
"Double Cross" - A plane has crashed into a small mountain village, leaving wreckage and burning debris scattered throughout the area.
"Driftwood" - A small fishing village with a tight layout results in intense close-quarter battles.
Assault Pack Weapons:
M16- This highly accurate Spec Ops weapon is great at range and, with a suppressor gained at Mod Level 2, can be used in stealthier situations as well.
AK-47- This Insurgent weapon is difficult to control but inflicts a high amount of damage. It's also capable of holding a large amount of ammo at Mod 5, making a very deadly option for aggressive players.
Razor 81 zei:Assault pack nu gratis te downloaden in de store. 2 nieuwe wapens en 3 nieuwe mappen.
Ik heb hem al gedlt en de wapens heb ik ook...snejke zei:Ie sta echt nog niet online hé?

Fixed issue “spawn delay” issue that prevented players from spawning consistently at the start of a round
Repaired problem with “frozen” game clock that stayed at 0:00 when respawning or starting another round
Resolved various multiplayer “PS3 crash” scenarios