Goldrusher
Legacy Member
officiële site
release: 16 januari 2013 (PlayStation Store)
genre: action
dev: Vblank
/!\ cross-buy, cross-save
>>> GameTrailers
Een ode aan de eighties.
Door 1 man meer dan 10 jaar aan gewerkt, oorspronkelijk bedoeld als een homebrew NES-game.
Remember when you were on the playground with your friends as a child, talking about your dream video game? The one that had EVERYTHING in it? Where you could go anywhere and do anything? Well, as you can see, this is my dream game. It’s taken a long time to build, but thanks to the amazing team including myself, Brian Provinciano, artist Maxime Trépanier and the composers Virt, Freaky DNA and Norrin Radd, it’s finally been fully realized and it’s even bigger and better than I first imagined.
Fans of Grand Theft Auto will feel right at home with RCR, but the missions extend far beyond driving and shooting. They fuse classic gaming and modern mechanics to span virtually every genre, from stealth to platforming, adventure, rhythm and more—there are even underwater levels. What I’m most proud of is that everything flows together using the same mechanics and visuals. Even missions inspired by ’80s coin-op games seamlessly take place in the open-world.
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