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Kiiilerke zei:The flash!
jerono zei:Eindelijk gaat mij PS4 op volle toeren draaien in Maart.[inFamous,Thief,Metal Gear]
MrKend54l zei:Letterlijk dan. Bereid u maar al voor op stofzuiger geluiden...

MrKend54l zei:Letterlijk dan. Bereid u maar al voor op stofzuiger geluiden...

StanTem zei:Goed mogelijk dat Kiiilerke zijn PS4 dan zelfs opstijgt...
Laat ons hopen dat het al wat meer kracht gebruikt van de PS4. Mijn verwachtingen zijn héél hoog, misschien wel te hoog...
StanTem zei:Laat ons hopen dat het al wat meer kracht gebruikt van de PS4. Mijn verwachtingen zijn héél hoog, misschien wel te hoog...
StanTem zei:Goed mogelijk dat Kiiilerke zijn PS4 dan zelfs opstijgt...
Laat ons hopen dat het al wat meer kracht gebruikt van de PS4. Mijn verwachtingen zijn héél hoog, misschien wel te hoog...
For inFamous: Second Son, Sucker Punch decided on the direction of the game based on how players approached inFamous 2′s ending. Trophies data was examined to see which ending was selected the most and the team went from there.
Sucker Punch will be doing something similar with inFamous: Second Son and the series’ future. The studio’s Nate Fox told VG247:
“We’re absolutely going to be looking at trophy data to see where we go next, but I couldn’t tell you which trophies we’ll be looking at.”
“Most of them play first as a good guy because we’ve been conditioned by society not to speed and help old ladies cross the street. But then they play through again, and they’re the most evil sons-of-guns you’ve ever met. They enjoy being evil, but they’ve got to get the good guy experience out of their systems before they allow themselves to be the jerks they are in their heart.”
koolcast zei:Damn, wat kijk uit naar deze titel![]()
Sucker Punch hasn’t confirmed or denied the presence of multiplayer in Second Son. Despite being only a couple of months away from the game’s much anticipated release, we don’t know if it’ll have nothing but single player mode, online multiplayer or something similar to inFamous 2′s user generated content.
We still don’t know for sure, but the listing for the game on PlayStation’s Japanese website has dropped a bit of a hint. Tucked away, with the game’s other important information like developer and price, there’s the following Japanese text: オンライン:対応
That Japanese, according to Google Translate, means “Online: correspondence” which doesn’t make much sense. However, the part that means “correspondence” also means “support”. So the Japanese text appears to say that online is supported in inFamous: Second Son.
That still doesn’t tell us whether its some previously unannounced multiplayer mode or whether it might be a system similar to inFamous 2′s player-created missions. That listing is not there for single player games with no online component though, like Knack. So it’s reasonable to assume that it isn’t referring to sharing options or anything as sneaky as that. The same info panel also lists the number of players as “1″ but don’t let that sway you – it says the same about Killzone: Shadow Fall.
Brent-4 zei:Opnieuw een aanwijzing van een multiplayer voor Infamous: Second Son.
Schramm mentioned that Delsin Rowe will meet partners during the story (about whom he can’t yet share details), but inFamous: Second Son remains a single player game and there’s no multiplayer in the game’s design.