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, khad ni verwacht da er zoiets in de stijl van Bo Rai Cho erin ging zitten
.AssassiN zei:khad ni verwacht da er zoiets in de stijl van Bo Rai Cho erin ging zitten.

DLC Costume pack- Available March 1st, 2011
-New costume for Ryu, Iron Man, Captain America, Dante, Chris, and Thor
-All 6 are available for 400 Microsoft points or $5
-These are NOT included in the special edition.
Shadow Mode- Available March 1st, 2011
-The first Shadow Mode pack will include teams and AI from three Capcom staff members, including producer Ryota Niitsuma, associate producer Akihito Kadowaki, and a QA tester.
-The first pack is scheduled for release on March 1st, 2011 with more packs becoming available for download at a later date. If you ever wanted to say you beat the producer of Marvel vs. Capcom 3 at his own game, this is your best shot.
-These are NOT included in the special edition.
-Pricing is currently undetermined.
Bought the special edition of MvC3? You get Jill and Shuma Gorath! Available March 15th, 2011.
-The SE version of the game comes with downloadable characters, Jill and Shuma Gorath. You may redeem these characters on March 15, 2011. We did not intentionally delay the DLC characters as we know how badly our fans want to play them. This was an unfortunate technical issue and we apologize for them not being available today.
For PS3 copies of the special edition, your PSN code is printed on the back of your art book. On March 15th, your PSN code will be available for activation. If you attempt to enter your code before March 15, 2011, PSN will tell you that it's an invalid code.
-For Xbox 360 copies of the special edition, we will send you your Xbox LIVE DLC code on March 15, 2011. To register your email with our system, please visit: marvelvscapcom3.com/redeemand follow the step by step instructions. The code on the back of your art book is NOT a Xbox LIVE code but rather, the code you input into our redeem site.
-Jill and Shuma-Gorath is the only DLC that comes with the special edition. Buying the special edition does not also make you eligible for other DLC.
-Jill and Shuma-Gorath will still be available for purchase on March 15, 2011 for the people who did not buy the Special Edition. Each character will cost $5 or 400 Microsoft points.

Hey SRK,
Krisan Thyme and I are back with some more stuff dug up from the game's disc. More specifically we've managed to make Jill playable. First of all some words from Krisan Thyme himself and links to the photos. They are photos of some of her moves and her hypers. I've included a zip file in the directory as well in case you want all the photos that I took. Hacking done by Krisan and photographs by me.
"This was a relatively simple hack. I decrypted the PS3 version's executable file, changed some variables around, and replaced Viewtiful Joe with Jill. I then re-encrypted the executable and made a quick modification to the game-data MvC3 installs onto the PS3. (Namely, changed a parameter so that the game would treat the modified executable as though it were a patch.) After a bit more tweaking and poking at the game files, I successfully loaded her into the character select screen. (And yes, she's completely playable, albeit at the expense of losing Viewtiful Joe.)
Jill Valentine - In a Nutshell:
Her art assets are all there, for those curious. And yea, her moveset appears to be complete and in working order as well. Though before anyone cries out in anger at Capcom for placing DLC on the disc after knowing this, you might be very interested to know something else.. For one thing, although she has some voice work done and already on the disc, it appears as though she's still -missing- a good portion of dialogue. Namely, she's missing all of her tag-in vocals - she simply says nothing at the moment when she tags someone else in. Likewise it doesn't seem anyone else has any tag-in dialogue done for her either! Furthermore her assists are suspiciously quiet.. there's no ending taunt to them at all, barely even an audible grunt to them actually. In fact, a lot of her voice work is notably low-volume.. Her winning battle taunt is almost indecipherable, she mutters it so softly. Jill also appears to be missing any form of victory blurb at the end of battle.. Likewise, although her moveset is complete (as mentioned above) there do appear to be what I'd all balancing issues.. Her Machine Gun Hyper is a good example.. It's honestly just so horrifically terrible, that I have a hard time believing it's finished. If it's honestly done the way it is, then she'll probably have one of the worst hypers in the game in her arsenal. (Which isn't too flattering to say for a DLC character, is it?)
The long and short of it? She's incomplete. A lot of her assets are there, yes that's true.. But she's missing some stuff as well, and could use a bit of polish to match the quality of everyone else on the roster. So if you're paying for anything when you buy Jill in about a month.. It's for whatever labor went into polishing her character and finishing her dialogue after the game itself went gold. (Which to me, is pretty fair.)
As a side note.. I've actually gotten Shuma-Gorath working too. We'll post pictures of that in a couple of days, and add more commentary then. For now, enjoy the new pictures and info on Jill.
~ Krisan Thyme"
Here is a link to the photographs.
Credits
Hacking: Krisan Thyme
Photography: Global-Trance
Enjoy!
