Creator of classic Psygnosis racer Rollcage returns with PS4 vehicular combat game GRIP
Rollcage and RC: Stage 2 were games that took hold of your senses, flipped them upside down and smashed them through a brick wall. A racing game so intense, it changed the way I felt about regular racing games. Combat Racing was practically the only video game driving experience for me once Rollcage crashed onto my screen.
Rollcage broke new ground having wheel-based vehicles not only doing ludicrous speeds, but doing it while driving on walls, ceilings and both sides of the car – all while shooting each other. There truly was nothing like it. Even the graphics in many respects were ahead of its time, especially the effects.
What a game. What a crazy game and sequel. They are such great games that nostalgia inspired me to search for any news at all of an additional sequel in late 2014, which incidentally had me stumble upon Robert Baker’s blog.
Robert was a programmer on Rollcage and Stage 2, and was keeping very active in an online Rollcage community. It was clear that Rollcage still remained in Rob’s mind, and perhaps he’d be willing to work on something new, inspired by our favourite games. Turns out, he did.
Caged Element was formed and we started work on GRIP – a combat racer for the new generation. We’ve had a wealth of talent join us over the years – all of them being fans of our inspiration, and most of them having previous racing game experience.
Chris Mallinson
Game Director, GRIP