RedOX
Legacy Member
copy past van xfire maar ik zou graag jullie mening hierover willen weten...
- goede zaak volgens mij , map word veel tactisser
- er waren niet veel goede verbeteringen voorgesteld buiten mss 1 gold crate...
Your opinion plz
I'm sure many of you agree that Goldrush is and has always been one of the most boring maps in ET. It offers only few tactical possibilities and more often than not ends in a full hold. Lots of suggestions have been brought up to make the map faster but I don't think anyone expected something as radical as bani has come up with:
Remove the tank, remove the tank barriers, change both axis and allied second spawnpoint location and make the doc run longer. One picture is worthier than 1000 explanations by me so be sure to check out the new command map that reveals the changes.
By far this would be the biggest gameplay change for ET if the leagues accept it, and I'm sure there'll be a lot of arguing over wether bani should leave ET as it is or not. In my opinion this kind of change would be awesome and just what ET needs. If you look at the command map you should realize how tactical the map would become. I'm sure the document running part would also create some thrilling games since Goldrush provides multiple routes to the objective and you need to cross the axis spawn zone at some point of the trip. Ice anyone?
You can join the disussion (or flame war) in the ETPro forums here
- goede zaak volgens mij , map word veel tactisser
- er waren niet veel goede verbeteringen voorgesteld buiten mss 1 gold crate...
Your opinion plz
misschien is het niks
GAAP