oberon_sedai
Legacy Member
FH heeft een update gekregen. 0.65 -> 0.66 (295 Mb)
Maar momenteel zitten alle download links vol.
Thx to DeepBlue@Valor1942 .
CHANGELOG 0.65 to 0.66:
added menue icons for tankhunter + mines + japanese suicide class
added missing waco icon
added somua wreck texture
added several icons
added flame t34 (2 versions)
added a few other things
added jagdpanther skin variations
added JagdPanther
added some kiticons
added updated Push cage code
added Grenade97
added random Nagant/PPSh
added some AI fixes that got lost
added Tommygun animations
added new damagesystem
added VEHICLE Sa37 (not coded)
added VEHICLE Pzl38
added VEHICLE Laffly 15t
added VEHICLE C7P Hauler
added VEHICLE Panzer 38 (not coded)
added VEHICLE Elephant (WIP)
added VEHICLE Carrier (BREN CARRIER)
added VEHICLE CRUSADER1 (Crusader MK1) (WIP)
added VEHICLE (Souma VARIANT) Panzer 739 (not coded)
added VEHICLE (VARIANT) StuG3GCamoedition
added CLASS Tankhunter class with Rifle/Landmines
added CLASS 1 Russ assault Nagant/PPSh
added TEXTURE several night textures
added STATIC B17Wreckstatics
added STATIC FH_frenchbarn_dest_M1 (NO AI CODE)
added STATIC skyline01_m1
added STATIC skyline02_m1
added STATIC skyline03_m1
added STATIC skyline04_m1
added STATIC skyline05_m1
added STATIC skyline06_m1
added STATIC skyline07_m1
added STATIC skyline08_m1
added STATIC skyline09_m1
added STATIC skyline10_m1
added STATIC skyline11_m1
added STATIC skyline12_m1
added STATIC FH_net (a fishing net) (NO AI CODE)
added STATIC FHhaybail_m1
added STATIC FHlightpostOFF_m1
added STATIC FHlightpostON_m1
added STATIC FHlightpost_m1
added STATIC FHstonewall_2m_m1
added STATIC FHstonewall_I_m1
added STATIC FHstonewallL2_m1
added STATIC FHstonewallL_m1
added STATIC FHstonewallU_m1
added STATIC FH_ruscottage_2_M1 (NO AI CODE)
added STATIC FH_ruscottage_2_snow_M1 (NO AI CODE)
added STATIC FH_ruscottage_3_M1 (NO AI CODE)
added STATIC FH_ruscottage_3_snow_M1 (NO AI CODE)
added STATIC FH_ruscottage_M1 (NO AI CODE)
added STATIC FH_ruscottage_snow_M1 (NO AI CODE)
added STATIC FH_shabbyfence (NO AI CODE)
added STATIC Cage for PUSH MAPS
added STATIC bedfordWreck
added STATIC CharB1Wreck
added STATIC SomuaWreck
added MAP Kasserine_Pass
added MAP Counterattack-1940 (VERY WIP)
added several textures
added mortarkitmodel
added new Piat
added Piat kitmodel
added Cal30 kitmodel
added pilot kitmodel
added various weaponicons
added new Panther D
added Goliath
added stationary_binoculars
added altered MG42
added transparent flags
added bomberspotter icons
added paratrooperspotter icons
added Elefant SIMPLE MODEL
added several new textures
added VEHICLE MS406
added VEHICLE Lorraine37L
added VEHICLE Ursus
added VEHICLEVERSION Zero-b
added MAP Seelow Heights 1945 (WIP)
added MAP EASTERN BLITZ 1939 (WIP)
added repairpoints to active banks
added coalmine lamps
added Panzerschreck rocket
added Pzl37 rear mg
added fixed Mas36
added various kits
added some autoplanes
added some new sounds
added oatfield billboards
added finish skull helmet
added several kitmodels
added several lod models
added static FH_airplaneNet_m1
added static FH_camotent1
added static FH_shabbyfence_long
added static FH_suppliesNet_m1
added static Lct_Static
added static Liberty_Static
added static medicbox_m1 (no medic code yet)
added static FH_Kursklogs_m1
added static FH_KursklogsDestr_m1
added static FH_KursklogsFall_m1
added static FH_KursklogsMG_m1
added a few new kits
added mas36 texture
added KV1 & KV2 winter lod textures
added static FH_haystack1_m1
added static FH_haystack2_m1
added static FH_haystack3_m1
added static FH_Kursklogs_m1
added static FH_PolBridge_m1
added static FH_PolRiverbridge_m1
added static FH_PolTrainBridge_m1
added static pega_sandbag_big_m1
added static pega_sandbag_C_m1
added static pega_sandbag_str_m1
added static railroad_destr_m1
added static AKreuz
added static FH_coalColumn_m1
added static FH_coalCorridor_m1
added static FH_coalCorridorDest_m1
added static FH_coalCorridorIncl_m1
added static FH_coalCorridorL_m1
added static FH_coalDepot_m1
added static FH_PolRiverbridge2_m1
added static FH_TentGerOp_m1
added static FH_trainStation1_m1
added static FH_trainStation2_m1
added static coalPile01_m1
added static coalPile02_m1
added static coalPile03_m1
added static coalMineUnd_m1
added static coalMineUnd_m2
added VEHICLE Harley (wip)
added STATICS several polish wrecks
added Ju87D (rearmed)
added random US stuff
added static FH_frenchBridge_m1
added static FH_frenchTrainBridge_m1
added static railroad_bendL3_m1
added static railroad_bendR3_m1
added static railroad_straight5_m1
added static railroad_straight10_m1
added static coalMine_m1
added static coalWagon_m1
added weapon boys at
added weapon Thermos AT
added weapon winchester (very wip)
added weapon new Mas36
added Piat version of Universal Carrier
added weapon No73
added new bombing code (for B17 spotter only)
added damagecode 14.5mm ATR
added Damagecode .55 ATR
added P-40 (fighter version)
added various kits
added new bomber spotting code (B17 for testing)
added some sounds
added in new geometries.con for some ships
added VEHICLE Apache
added VEHICLE Panzer38(t)
added Tks20mm
added TksMG
added static Bedford wreck
added Bedford Spawn
added AI code and meshes to numerous custom FH statics
added artillery view to deployed mortar
added lowerable gate to trucks, controlled by position 6
added deployable ammo boxes to ammo trucks
added air spotter weapon to Piper Cub position 2
added AI artillery spotting code
added hundreds of statics (please check it by yourself) + several other improvements.....
updated some textures
updated flamer sounds
updated singleplayer code on a few maps
updated panther skins
updated a few maps
fixed jagdpanther uvw errors
fixed Battle Of Makin flagbase3_m1
fixed byte/size errors with FH_lrgfrenchfarm and FH_smlfrenchfarm
fixed french + polish arm/sleeve texture
fixed random weapon icon size
fixed para spoter weapon icon for us c47 spotter
fixed seelow heights CTD bug
fixed smaler stuff on several maps
fixed puma wreck texture
fixed all LKW sounds
fixed Ju88A blowing up on spawn
fixed NKL26 crunchy sound
fixed a ton of other stuff
fixed Zero cannon Rof
fixed Wildcat L1 usage
fixed random weapon icon usage
fixed 20 and 30mm damage against woodplanes
fixed Wellington HP
fixed coalmine lamp problem
fixed wz29grenade animations
fixed Wz36 crashes
fixed stat Bren sound
fixed Panther Tracks
fixed several Panther track textures
fixed japanese equipment
fixed PS_Hbr_building_m1 ammobox position
fixed flamethrower damage radius
fixed Su76 rear wheel
fixed Crusader Icon
fixed AT rocket models
fixed Poles using US backpack
fixed remoteplane names
fixed Mas36 mag
fixed Mas36Grenade
fixed several maps
fixed PTRD damage
fixed PzB35(p) bolt animation
fixed somua damage effect position
fixed MP40 sounds
fixed laffly sounds
fixed missing textures for the betio bunker
fixed some night textures
fixed Char1b Collision boxes
fixed & tweaked several maps
fixed Knife and Katana bug
fixed Pega house ladder
fixed Pzl37 cockpit
fixed French Boys kit model
fixed No73 icon usage
fixed Pzl37 prop
fixed orel disconnection bug
fixed pzl38 prob blur lod bug
fixed pzl alpha bug
fixed Kasserine pass crashbug
fixed inappropriate footstep sounds when walking on various vehicles
fixed the rooster monster
fixed Gato deck gun shooting itself
fixed the oat palm tree bug (finally)
fixed several minor bugs
fixed Sexton crunchy sound when moving
fixed elephant
fixed crusader
fixed too many params for envelope assert on several tanks
fixed byte == size assert on all afflicted vehicles
fixed satchel 3p LOD
fixed StaghoundAA wreck
fixed HowitzerBattery LOD
fixed sandbagl2 collision box
fixed dead parachuta
fixed Pz739 AI
fixed Elefant vehicle icon
fixed bench icon
fixed palmshort_m1 weatbug
fixed Apache Canopy
fixed Flak18 netinfos
fixed Ju88A rearmg movement
fixed 7tp turret rotation
fixed 6pdr cam movement
fixed wz36 cam movement
fixed French farm
fixed Sexton cam movement
fixed Todt bunker ladder bugs
fixed Mark VI LOD
fixed several icons
fixed truck bed passenger exits
fixed Wz36 wreck assert
fixed StuG3G top MG ai usage
fixed MatildaI ssc files
fixed finish support class knife icon
fixed Bots not using At Rockets
fixed randomPPSh ingame name
fixed SdKfz7Flak18 AI
fixed MAP Rheinübung (needs online test)
fixed several stuff
fixed UK grave
improved panzerschreck
improved map counterattack (and i know the chicken sound is fucked up)
improved map kasserine pass
improved map Supercharge-1942
improved map Prokhorovka-1943
improved map battle of orel
improved map falaise poket
improved map fall weis
improved map battle of stalingrad
improved map operation goodwood
improved planecannon damage
improved the new polish stuff
improved Tigers aiming
improved Bren Carrier code
improved TEXTURE castle
improved Brummbär code
improved StuG3G code
improved AI code for several MAPS
improved balancing code for several MAPS
improved static pega_sandbag_oC_m1
improved static pega_sandbag_oD_m1
decreassed Parachute gliding ability
reduced Bridge HP
altered kneemortar code
altered Panzerschreck cam position
altered Nightfighters radar position
slightly increased Boys damage against low armour
adjusted Boys/PTRD animation speeds
modified B25Mitchell gear according to Dimes request
modified LCT spawners
integrated new flamethrower effect
increased 88mm AA damage against planes
increased IS2 splash radius
increased LA7 acceleration
increased Apache acceleration
increased 105mm rounds splash radius from 15 to 20m
increased Ju52 passenger entry distance
increased C47 passenger entry radius
increased 4 engine bomber HP
increased 1000kg bomb splash radius
increased Jungleplants billboard distance
increased uhu agility
made Il2-c bombs inaccurate
lowered tanks mgunners seats
removed map Eastern_Blitz-1939
removed 2 unneeded dds files
reexported FH_frenchHouse1_m1
altered Kneemortar code
updated repairpads vehiclelist
removed unused loading screens
added MAP Battle Isle 1944 (still wip)
added a few other fixes + changes
added a few other fixes + changes
coded wreck part 2 on apache
coded shotgun shell eject effect
coded SA37
adjusted PzB35 stats to be like M35
reverted damagesystem to old values
readded correct singleplayer settings & bugs for beregils maps (again)
updated French classes
and a bunch of other fixes + addons
readjusted Tiger type sights
reduced 88mmL71 RoF a tad
deactivated dest. barb wire for now
altered Ostwind cam
deleted some unnecessary soundfiles from M19
deleted some unneeded Crusader code
deleted effect e_Ammolight
removed ammolink from Kneemortar
removed planeshells soundeffect
removed unneeded weapon ids (spotter)
removed bulletdrop temporarily to test for performance loss
removed 2pdr Hud Crosshair
changed BT spawner name to Sherman_105mm
changed Ju52 dooorcode (test on networkability)
changed active banks exit location
reduced Bf110 agility
reduced Stuka agility
reduced Mustang agility slightly
Maar momenteel zitten alle download links vol.
Thx to DeepBlue@Valor1942 .
CHANGELOG 0.65 to 0.66:
added menue icons for tankhunter + mines + japanese suicide class
added missing waco icon
added somua wreck texture
added several icons
added flame t34 (2 versions)
added a few other things
added jagdpanther skin variations
added JagdPanther
added some kiticons
added updated Push cage code
added Grenade97
added random Nagant/PPSh
added some AI fixes that got lost
added Tommygun animations
added new damagesystem
added VEHICLE Sa37 (not coded)
added VEHICLE Pzl38
added VEHICLE Laffly 15t
added VEHICLE C7P Hauler
added VEHICLE Panzer 38 (not coded)
added VEHICLE Elephant (WIP)
added VEHICLE Carrier (BREN CARRIER)
added VEHICLE CRUSADER1 (Crusader MK1) (WIP)
added VEHICLE (Souma VARIANT) Panzer 739 (not coded)
added VEHICLE (VARIANT) StuG3GCamoedition
added CLASS Tankhunter class with Rifle/Landmines
added CLASS 1 Russ assault Nagant/PPSh
added TEXTURE several night textures
added STATIC B17Wreckstatics
added STATIC FH_frenchbarn_dest_M1 (NO AI CODE)
added STATIC skyline01_m1
added STATIC skyline02_m1
added STATIC skyline03_m1
added STATIC skyline04_m1
added STATIC skyline05_m1
added STATIC skyline06_m1
added STATIC skyline07_m1
added STATIC skyline08_m1
added STATIC skyline09_m1
added STATIC skyline10_m1
added STATIC skyline11_m1
added STATIC skyline12_m1
added STATIC FH_net (a fishing net) (NO AI CODE)
added STATIC FHhaybail_m1
added STATIC FHlightpostOFF_m1
added STATIC FHlightpostON_m1
added STATIC FHlightpost_m1
added STATIC FHstonewall_2m_m1
added STATIC FHstonewall_I_m1
added STATIC FHstonewallL2_m1
added STATIC FHstonewallL_m1
added STATIC FHstonewallU_m1
added STATIC FH_ruscottage_2_M1 (NO AI CODE)
added STATIC FH_ruscottage_2_snow_M1 (NO AI CODE)
added STATIC FH_ruscottage_3_M1 (NO AI CODE)
added STATIC FH_ruscottage_3_snow_M1 (NO AI CODE)
added STATIC FH_ruscottage_M1 (NO AI CODE)
added STATIC FH_ruscottage_snow_M1 (NO AI CODE)
added STATIC FH_shabbyfence (NO AI CODE)
added STATIC Cage for PUSH MAPS
added STATIC bedfordWreck
added STATIC CharB1Wreck
added STATIC SomuaWreck
added MAP Kasserine_Pass
added MAP Counterattack-1940 (VERY WIP)
added several textures
added mortarkitmodel
added new Piat
added Piat kitmodel
added Cal30 kitmodel
added pilot kitmodel
added various weaponicons
added new Panther D
added Goliath
added stationary_binoculars
added altered MG42
added transparent flags
added bomberspotter icons
added paratrooperspotter icons
added Elefant SIMPLE MODEL
added several new textures
added VEHICLE MS406
added VEHICLE Lorraine37L
added VEHICLE Ursus
added VEHICLEVERSION Zero-b
added MAP Seelow Heights 1945 (WIP)
added MAP EASTERN BLITZ 1939 (WIP)
added repairpoints to active banks
added coalmine lamps
added Panzerschreck rocket
added Pzl37 rear mg
added fixed Mas36
added various kits
added some autoplanes
added some new sounds
added oatfield billboards
added finish skull helmet
added several kitmodels
added several lod models
added static FH_airplaneNet_m1
added static FH_camotent1
added static FH_shabbyfence_long
added static FH_suppliesNet_m1
added static Lct_Static
added static Liberty_Static
added static medicbox_m1 (no medic code yet)
added static FH_Kursklogs_m1
added static FH_KursklogsDestr_m1
added static FH_KursklogsFall_m1
added static FH_KursklogsMG_m1
added a few new kits
added mas36 texture
added KV1 & KV2 winter lod textures
added static FH_haystack1_m1
added static FH_haystack2_m1
added static FH_haystack3_m1
added static FH_Kursklogs_m1
added static FH_PolBridge_m1
added static FH_PolRiverbridge_m1
added static FH_PolTrainBridge_m1
added static pega_sandbag_big_m1
added static pega_sandbag_C_m1
added static pega_sandbag_str_m1
added static railroad_destr_m1
added static AKreuz
added static FH_coalColumn_m1
added static FH_coalCorridor_m1
added static FH_coalCorridorDest_m1
added static FH_coalCorridorIncl_m1
added static FH_coalCorridorL_m1
added static FH_coalDepot_m1
added static FH_PolRiverbridge2_m1
added static FH_TentGerOp_m1
added static FH_trainStation1_m1
added static FH_trainStation2_m1
added static coalPile01_m1
added static coalPile02_m1
added static coalPile03_m1
added static coalMineUnd_m1
added static coalMineUnd_m2
added VEHICLE Harley (wip)
added STATICS several polish wrecks
added Ju87D (rearmed)
added random US stuff
added static FH_frenchBridge_m1
added static FH_frenchTrainBridge_m1
added static railroad_bendL3_m1
added static railroad_bendR3_m1
added static railroad_straight5_m1
added static railroad_straight10_m1
added static coalMine_m1
added static coalWagon_m1
added weapon boys at
added weapon Thermos AT
added weapon winchester (very wip)
added weapon new Mas36
added Piat version of Universal Carrier
added weapon No73
added new bombing code (for B17 spotter only)
added damagecode 14.5mm ATR
added Damagecode .55 ATR
added P-40 (fighter version)
added various kits
added new bomber spotting code (B17 for testing)
added some sounds
added in new geometries.con for some ships
added VEHICLE Apache
added VEHICLE Panzer38(t)
added Tks20mm
added TksMG
added static Bedford wreck
added Bedford Spawn
added AI code and meshes to numerous custom FH statics
added artillery view to deployed mortar
added lowerable gate to trucks, controlled by position 6
added deployable ammo boxes to ammo trucks
added air spotter weapon to Piper Cub position 2
added AI artillery spotting code
added hundreds of statics (please check it by yourself) + several other improvements.....
updated some textures
updated flamer sounds
updated singleplayer code on a few maps
updated panther skins
updated a few maps
fixed jagdpanther uvw errors
fixed Battle Of Makin flagbase3_m1
fixed byte/size errors with FH_lrgfrenchfarm and FH_smlfrenchfarm
fixed french + polish arm/sleeve texture
fixed random weapon icon size
fixed para spoter weapon icon for us c47 spotter
fixed seelow heights CTD bug
fixed smaler stuff on several maps
fixed puma wreck texture
fixed all LKW sounds
fixed Ju88A blowing up on spawn
fixed NKL26 crunchy sound
fixed a ton of other stuff
fixed Zero cannon Rof
fixed Wildcat L1 usage
fixed random weapon icon usage
fixed 20 and 30mm damage against woodplanes
fixed Wellington HP
fixed coalmine lamp problem
fixed wz29grenade animations
fixed Wz36 crashes
fixed stat Bren sound
fixed Panther Tracks
fixed several Panther track textures
fixed japanese equipment
fixed PS_Hbr_building_m1 ammobox position
fixed flamethrower damage radius
fixed Su76 rear wheel
fixed Crusader Icon
fixed AT rocket models
fixed Poles using US backpack
fixed remoteplane names
fixed Mas36 mag
fixed Mas36Grenade
fixed several maps
fixed PTRD damage
fixed PzB35(p) bolt animation
fixed somua damage effect position
fixed MP40 sounds
fixed laffly sounds
fixed missing textures for the betio bunker
fixed some night textures
fixed Char1b Collision boxes
fixed & tweaked several maps
fixed Knife and Katana bug
fixed Pega house ladder
fixed Pzl37 cockpit
fixed French Boys kit model
fixed No73 icon usage
fixed Pzl37 prop
fixed orel disconnection bug
fixed pzl38 prob blur lod bug
fixed pzl alpha bug
fixed Kasserine pass crashbug
fixed inappropriate footstep sounds when walking on various vehicles
fixed the rooster monster

fixed Gato deck gun shooting itself
fixed the oat palm tree bug (finally)
fixed several minor bugs
fixed Sexton crunchy sound when moving
fixed elephant
fixed crusader
fixed too many params for envelope assert on several tanks
fixed byte == size assert on all afflicted vehicles
fixed satchel 3p LOD
fixed StaghoundAA wreck
fixed HowitzerBattery LOD
fixed sandbagl2 collision box
fixed dead parachuta
fixed Pz739 AI
fixed Elefant vehicle icon
fixed bench icon
fixed palmshort_m1 weatbug
fixed Apache Canopy
fixed Flak18 netinfos
fixed Ju88A rearmg movement
fixed 7tp turret rotation
fixed 6pdr cam movement
fixed wz36 cam movement
fixed French farm
fixed Sexton cam movement
fixed Todt bunker ladder bugs
fixed Mark VI LOD
fixed several icons
fixed truck bed passenger exits
fixed Wz36 wreck assert
fixed StuG3G top MG ai usage
fixed MatildaI ssc files
fixed finish support class knife icon
fixed Bots not using At Rockets
fixed randomPPSh ingame name
fixed SdKfz7Flak18 AI
fixed MAP Rheinübung (needs online test)
fixed several stuff
fixed UK grave
improved panzerschreck
improved map counterattack (and i know the chicken sound is fucked up)
improved map kasserine pass
improved map Supercharge-1942
improved map Prokhorovka-1943
improved map battle of orel
improved map falaise poket
improved map fall weis
improved map battle of stalingrad
improved map operation goodwood
improved planecannon damage
improved the new polish stuff
improved Tigers aiming
improved Bren Carrier code
improved TEXTURE castle
improved Brummbär code
improved StuG3G code
improved AI code for several MAPS
improved balancing code for several MAPS
improved static pega_sandbag_oC_m1
improved static pega_sandbag_oD_m1
decreassed Parachute gliding ability
reduced Bridge HP
altered kneemortar code
altered Panzerschreck cam position
altered Nightfighters radar position
slightly increased Boys damage against low armour
adjusted Boys/PTRD animation speeds
modified B25Mitchell gear according to Dimes request
modified LCT spawners
integrated new flamethrower effect
increased 88mm AA damage against planes
increased IS2 splash radius
increased LA7 acceleration
increased Apache acceleration
increased 105mm rounds splash radius from 15 to 20m
increased Ju52 passenger entry distance
increased C47 passenger entry radius
increased 4 engine bomber HP
increased 1000kg bomb splash radius
increased Jungleplants billboard distance
increased uhu agility
made Il2-c bombs inaccurate
lowered tanks mgunners seats
removed map Eastern_Blitz-1939
removed 2 unneeded dds files
reexported FH_frenchHouse1_m1
altered Kneemortar code
updated repairpads vehiclelist
removed unused loading screens
added MAP Battle Isle 1944 (still wip)
added a few other fixes + changes
added a few other fixes + changes
coded wreck part 2 on apache
coded shotgun shell eject effect
coded SA37
adjusted PzB35 stats to be like M35
reverted damagesystem to old values
readded correct singleplayer settings & bugs for beregils maps (again)
updated French classes
and a bunch of other fixes + addons
readjusted Tiger type sights
reduced 88mmL71 RoF a tad
deactivated dest. barb wire for now
altered Ostwind cam
deleted some unnecessary soundfiles from M19
deleted some unneeded Crusader code
deleted effect e_Ammolight
removed ammolink from Kneemortar
removed planeshells soundeffect
removed unneeded weapon ids (spotter)
removed bulletdrop temporarily to test for performance loss
removed 2pdr Hud Crosshair
changed BT spawner name to Sherman_105mm
changed Ju52 dooorcode (test on networkability)
changed active banks exit location
reduced Bf110 agility
reduced Stuka agility
reduced Mustang agility slightly
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