spikie
Legacy Member
Casual-T zei:waneer komt FFXIII nu op de PS3 want kheb voor dat spel speciaal een ps" gekocht![]()
december 2009

nog ff wachten dus
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Casual-T zei:waneer komt FFXIII nu op de PS3 want kheb voor dat spel speciaal een ps" gekocht![]()

Spikeymouse zei:december 2009
nog ff wachten dus

Here's a summary of everything in Dengeki Playstation for FF13 this December. Most of it is their interpretations of the screenshots they published, and I believe most of theirs match up with Famitsu's fairly well. They really seem like they're going to release Jump Festa related stuff later on.
I wrote out Toriyama's interview block in full, but a lot of the rest of the translation is just summary. If somebody actually wants to hear a part in full, just say so, but I don't really want to spend over 5 hours on something with no new definite information. XD Also, this stuff isn't in order, since I'm sticking the newer/more interesting stuff at the top.
Toriyama:
They claim Vanille has been chosen as a L'cie, and that "she says she has 'seen' the mission". They write:2009 is the year of the beginning of legends and evolution. The presented team is striving to meet [the expectations] of an exciting winter. Characters, settings, and story elements, as well as monsters and summons as battle elements, solidly constructed on the PS3 system, an evolution in hardware so far unexperienced(the PS3), will be brought together to compose a thrilling, new and perfect 'Final Fantasy'.
Especially this time around, in a completely reformed battle scheme, from the single command "Attack," many variations will be born. The evolved ATB system is coming around, with the goal of "looks cool, feels good to play," and combat that can spring up at any time, with an exhilirating feeling when commands are entered.
Please try it out yourself in the demo with the Advent Children Complete disc coming out in spring. Information will come out one piece after the other this year, so please follow the culmination of the project until its release along with us.
The entity that protects mankind, Fal'cie.
The entities chosen by the Fal'cie, the L'cie.
And then Vanille, one chosen as a L'cie, who claims she has 'seen' her own mission.
The white armor judge dude is a newly revealed enemy. His words are full of confidence, but what kind of power is he wielding? (His words on the screenshot are: 'Throw down your weapons. I'll treat you properly.')
According to their explanation and screenshot order, not only does the enemy you touch engage you in battle, but also enemies near that enemy do. Encounter system is that contact with enemies on the field engages them. You can know exactly what you're going to be fighting from looking at them on the field.
They suggest that the building Vanille is looking at (face away from the camera) in her hooded outfit may be somehow connected to the L'cie's missions.
They suggest the military is keeping more types o monsters than just those ugly ones with the glowing green/blue claws for combat use.
"Attack ('fight' in the Japanese)," the standard attack command from previous FFs is among the chainable commands. They're not sure what the merit of chaining commands is. You can chain commands. The details are a bit unclear, but it seems as of now you can chain up to three.
They think the yellow mark by Lightning's name indicates the character currently being issued commands.
They act like "no MP" hasn't been confirmed.
Function of the bar next to Lightning's name is unknown, but is not HP.
Dengeki desn't think that the Chain and Bonus markers in the upper right of the screen rise completely proportionally to each other.
They think the quality of the realtime is comparable to the pre-rendered.
The spark at Lightning's fingertips in one of the screens has to do with her gravity based powers. (durr)
They say there's a lot new about the battle system, but it's unmistakably Final Fantasy.
Lighting's line on a screenshot: "I deserted the military." -- Lightning was once a part of the military, her reasons for leaving are still unclear.
Complete repeat stuff:
Lightning and the mysterious dude standing in front of a mysterious building (with the glowing green person-like thing on it).. They have no idea what the building is, but they think the person-like thing is a statue or sculpture in the building's wall.
Small description of Snow, no new information.
Small description of Lightning, no new information.
A small blurb about summons, as well as a small, vague mention of some pieces of the Jump Festa trailer in regards to Lightning's allies.
They have another small blurb vaguely talking about Jump Festa, saying that the battle action was too fast for fans to completely understand what was going on in terms of the system, but that it largely left a very Final Fantasy impression on them. They don't have a lot of info on it, but they feel that it looks like more than a simple turn based system, due to the constant movement in the battle scenes.
They do mention that several new characters were shown at "events" (unnamed) this year's end, but don't mention anything beyond that they appeared in a scene where Lightning hijacks a train to rescue people being migrated to Pulse with a new male character. This would be a reference to Jump Festa, which they appear to have been severely gagged in regards to. No relevant picture is attached to the small blurb about it. They just stuck one of Lightning doing a backflip with her gravity abilities in there.

Xodiax zei:Laten we de XII niet vergeten . Ook mooi en wauw en uiteindelijk...( Bij mij toch )
Ik hoop dat ik nog eens van een FF kan genieten . Tis al geleden van de X...
Kwa cgi enzo , wauw . Maar verhaal enzo is toch echt heeeel belangrijk !
Samus007 zei:Die verheerlijking op de PS3 als ultiem gameplatform voor hun nieuwe FF vind ik nu wel lachwekkend, we weten nu allemaal dat hij niet speciaal voor de PS3 versie geschreven word en dusondanks niet alles eruit gehaald zal worden, uiteindelijk zal hij wel steengoed zijn maar wat had het anders geweest moesten ze speciaal voor de cell schrijven? worst case scenario is dat ze het gewoon met een te soortgelijke zelfde progameerwijze schrijven als de 360 en alles overlaten aan de GPU, dan zitten we nog met framerate issues ... zal wel niet gebeuren maar toch.
Battlesysteem van FFXII vond ik echt wel goed, niet beter dan de vorige maar gewoon eens anders en dat sprak mij wel aan.
Cycloon zei:Kzal mijn best proberen doen voor u![]()
