Volg de onderstaande video om te zien hoe je onze site als web-app op je startscherm installeert.
Opmerking: Deze functie is mogelijk niet beschikbaar in sommige browsers.

NSA.Rhinox zei:Bart Smit in Leuven heeft em ook al binnen! maar verkoopt em nog niet...
Buh, nog zo lang tot dinsdag :doh:
A big part of what makes Diablo for us, or maybe more specifically Diablo III, is feeling like a total overpowered badass. It's entirely possible that what makes you feel overpowered is... in fact overpowered. We're not so dumb as to think there won't be someone that will find a build or co-op comp that we just didn't expect, and is able to take down Inferno due to an oversight, bug, 'creative use of game mechanics', or just a downright overpowered set of abilities. There are just too many skills, too many builds, too many possible comps, and too many players to believe we've been able to catch everything.
Some of that is cool. Some of what makes a Diablo game is the idea (and fact) that you can kind of outsmart the game and break its mechanics. Unlike a game like World of Warcraft where the core design of the game is to create a balanced experience and every change funnels into that, Diablo III just doesn't take the same approach. We don't mind if there are some inconsistencies and emergent favorites, we'd rather have tons of customization than boil it all down for the sake of balance. With a purely co-op (and eventually non-competitive PvP environment) we have that luxury, whereas World of Warcraft does not.
What we don't want to happen, and what we will absolutely work to patch and fix as quickly as possible, are the situations we simply can't predict that could trivialize parts of the game. There could be some build we never thought of that is super effective against a specific boss in Inferno, and we'll likely want to rein those situations in.
I'm not personally worried about Inferno being too hard. People can complain all they want about that. I'm more worried about people focusing too specifically on clearing Inferno, someone beating it too quickly through cheesy tactics or bugs or broken OP builds, and everyone going nuts saying Inferno is clearly too easy (although they themselves will probably still be in Nightmare). People naturally want to focus on a competition of who can beat what first, or speed runs, or other time-based achievements, which is at odds with what the game is really all about (the item hunt).
cassie821 zei:Iemand die weet waar ik nog een CE kan vinden?
CurrY zei:Ik denk nergens. Alleszins niet ergens waar je kan pre-orderen.
Beste kans zal waarschijnlijk zijn voor een aantal winkels af te gaan en zien of er daar gewoon liggen maar das natuurlijk niet ideaal.
Pft, m'n order maar gecancelled dan. Dinsdagmorgen een winkel zoeken of maandagavond toch maar 60€ betalen online...We're writing to inform you that, unfortunately, due to a higher then expected level of demand, there may be a delay in dispatching your order. We are currently working with our suppliers to obtain further stock for this release and we will update you again prior to the release date with details of when we expect to fulfill your order.
CisnerosIsGod zei:Van Amazon:
Pft, m'n order maar gecancelled dan. Dinsdagmorgen een winkel zoeken of maandagavond toch maar 60€ betalen online...
fortuneke zei:wie kan er niet stoppen met denken aan D3 ? !
het is zo dicht bij![]()


Creep zei:Twee jaar geleden kocht ik gewoon een dag voor release de Starcraft II collector's edition voor 77€ in media markt. Ik hoop dit jaar terug dat geluk te kunnen hebben![]()
maarja, idc I'm not one of those 
CisnerosIsGod zei:Van Amazon:
Pft, m'n order maar gecancelled dan. Dinsdagmorgen een winkel zoeken of maandagavond toch maar 60€ betalen online...