.:KrusT:.
Legacy Member
enkele quotes (vanuit die thread op halflife2.net):
Well, i'm sure we all played with that AWESOME physics demo in the other thread... but we all know that that isn't havok, and definately not valve's edited version of Havok. What do you guys think the physics of half-life 2 will be like compared to that demo? Think it will be remarkably similiar in alot of respects, poorer or better in some other areas? I'm falling in love with that demo, and I don't think I could ever get tired of physics in a game... so if half-life 2 has it incorporated as well as we're led to believe, I think this will be a remarkable game of course, just from the physics alone.
HL2's physics look great, but yeah, seeing the Meqon demos just made HL2's physics look bad (concerning water dynamics)
Well, i'm sure we all played with that AWESOME physics demo in the other thread... but we all know that that isn't havok, and definately not valve's edited version of Havok. What do you guys think the physics of half-life 2 will be like compared to that demo? Think it will be remarkably similiar in alot of respects, poorer or better in some other areas? I'm falling in love with that demo, and I don't think I could ever get tired of physics in a game... so if half-life 2 has it incorporated as well as we're led to believe, I think this will be a remarkable game of course, just from the physics alone.
HL2's physics look great, but yeah, seeing the Meqon demos just made HL2's physics look bad (concerning water dynamics)
Niet wat ik zag in de e3 movies alvast, stutter stutter, nerve issue, stutter 
..want Cs source(al is het er gratis bij) zal me niet lang kunnen boeien,nooit CS graag gespeeld...goed voor de CS'ers ,maar ik hoop dat er een nieuwe MP inzit met hier en daar een vehicle(niet overdreven) en dus wat physics truukjes...enfin met team fortress 2 komende etc zal er wel gelegenheid zijn voor teamplay 
. Dan vind ek et leuker als ze u verplichten dat te gebruiken. Als ge wilt schiete ga painkiller spele he
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