kUkk#L
Legacy Member
Steamfora:
The hitboxes are SUPPOSED to move in front of the model.
The hit detection in source is THE SAME as in other games.
It's not valve's fault that you don't understand about real time systems in a latent environment, there is nothing wrong with the stupid hitboxes and that stupid video shows exactly what YOU ARE SUPPOSED TO SEE.
http://www.pro-hl.com/column_bomberman_1.shtml
So, do not post until you have read and understood that article.
The hitboxes are SUPPOSED to move in front of the model.
The hit detection in source is THE SAME as in other games.
It's not valve's fault that you don't understand about real time systems in a latent environment, there is nothing wrong with the stupid hitboxes and that stupid video shows exactly what YOU ARE SUPPOSED TO SEE.
http://www.pro-hl.com/column_bomberman_1.shtml
So, do not post until you have read and understood that article.




