[TFL]Eagle
Legacy Member
BALANCE CHANGES
Humans
- Defend no longer reflects attacks to buildings, and its chance of reflection against units has been reduced to 30% from 40%.
- Banish mana cost increased to 75/60/50 from 75/50/35.
Undead
- Since we have corrected the splash damage bug with Destroyers, we have reverted Destroyers to their old 1.14 statistics. Destroyers now have mana regeneration of -3/sec (down from -6/sec), Orb of Annihilation now costs 25 mana down from 50 mana, and Devour Magic restores 75 mana per unit dispelled, down from 150. Note that Devour Magic no longer gives health or mana when a player devours friendly buffs.
Neutrals
- Healing Spray no longer works on buildings.
- Goblin Alchemist base agility increased to 10 from 7.
- Healing spray area of effect increased to 250 from 200.
- Lava Spawn base armor changed to reflect intended values of 0/1/2 by level (down from 1/2/3).
- Level 2 Lava Spawn hit points decreased from 575 to 550 and level 1 Lava Spawn damage decreased to 11-27 from 13-37.
- Lava Spawns now require 12 successful attacks to split, up from 10.
- Additional team color has been added to the Lava Spawn artwork.
- Lava Spawns now darken each time they split. Each level of Lava Spawn has the same starting color.
- Soul Burn duration vs heroes reduced to 6/7/8 from 7/8/9.
- Volcano mana cost increased to 200 from 150.
discuss ^^
Humans
- Defend no longer reflects attacks to buildings, and its chance of reflection against units has been reduced to 30% from 40%.
- Banish mana cost increased to 75/60/50 from 75/50/35.
Undead
- Since we have corrected the splash damage bug with Destroyers, we have reverted Destroyers to their old 1.14 statistics. Destroyers now have mana regeneration of -3/sec (down from -6/sec), Orb of Annihilation now costs 25 mana down from 50 mana, and Devour Magic restores 75 mana per unit dispelled, down from 150. Note that Devour Magic no longer gives health or mana when a player devours friendly buffs.
Neutrals
- Healing Spray no longer works on buildings.
- Goblin Alchemist base agility increased to 10 from 7.
- Healing spray area of effect increased to 250 from 200.
- Lava Spawn base armor changed to reflect intended values of 0/1/2 by level (down from 1/2/3).
- Level 2 Lava Spawn hit points decreased from 575 to 550 and level 1 Lava Spawn damage decreased to 11-27 from 13-37.
- Lava Spawns now require 12 successful attacks to split, up from 10.
- Additional team color has been added to the Lava Spawn artwork.
- Lava Spawns now darken each time they split. Each level of Lava Spawn has the same starting color.
- Soul Burn duration vs heroes reduced to 6/7/8 from 7/8/9.
- Volcano mana cost increased to 200 from 150.
discuss ^^



