[.::@petros::.]
Legacy Member
Affliction Talents (27 points)
# Suppression - 2/5 points
Reduces the chance for enemies to resist your Affliction spells by 4%.
# Improved Corruption - 5/5 points
Reduces the casting time of your Corruption spell by 2 seconds.
# Improved Drain Life - 3/5 points
Increases the Health drained by your Drain Life spell by 6%.
# Improved Life Tap - 2/2 points
Increases the amount of Mana awarded by your Life Tap spell by 20%.
# Amplify Curse - 1/1 point
Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%.
# Fel Concentration - 5/5 points
Gives you a 70% chance to avoid interruption caused by damage while channelling the Drain Life, Drain Mana, or Drain Soul spell.
# Nightfall - 2/2 points
Gives your Corruption and Drain Life spells a 3% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
# Grim Reach - 2/2 points
Increases the range of your Affliction spells by 20%.
# Curse of Exhaustion - 1/1 point
Reduces the target's speed to 90% of normal for 12 seconds. Only one Curse per Warlock can be active on any one target.
# Improved Curse of Exhaustion - 4/4 points
Increases the speed reduction of your Curse of Exhaustion by 20%.
Demonology Talents (13 points)
# Improved Imp - 3/3 points
Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.
# Improved Healthstone - 2/2 points
Increases the amount of Health restored by your Healthstone by 20%.
# Demonic Embrace - 2/5 points
Increases your total Stamina by 6%, but reduces your total Spirit by 2%.
# Improved Voidwalker - 3/3 points
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, and Suffering spells by 25%.
# Improved Health Funnel - 2/2 points
Increases the amount of Health transferred by your Health Funnel spell by 20%.
# Fel Domination - 1/1 point
Your next Imp, Voidwalker, Succubus, or Felhunter Summon spell has its casting time reduced by 5.5 seconds and its Mana cost reduced by 50%.
Destruction Talents (11 points)
# Improved Shadow Bolt - 5/5 points
Your Shadow Bolt critical strikes increase the next 4 sources of Shadow damage dealt to the target by 20%.
# Aftermath - 5/5 points
Gives your Destruction spells a 10% chance to daze the target for 5 seconds.
# Shadowburn - 1/1 point
Instantly blasts the target with 87 to 99 Shadow damage. Requires 1 Soul Shard. If the target dies from Shadowburn, and yields experience, the caster gains a Soul Shard.
# Suppression - 2/5 points
Reduces the chance for enemies to resist your Affliction spells by 4%.
# Improved Corruption - 5/5 points
Reduces the casting time of your Corruption spell by 2 seconds.
# Improved Drain Life - 3/5 points
Increases the Health drained by your Drain Life spell by 6%.
# Improved Life Tap - 2/2 points
Increases the amount of Mana awarded by your Life Tap spell by 20%.
# Amplify Curse - 1/1 point
Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%.
# Fel Concentration - 5/5 points
Gives you a 70% chance to avoid interruption caused by damage while channelling the Drain Life, Drain Mana, or Drain Soul spell.
# Nightfall - 2/2 points
Gives your Corruption and Drain Life spells a 3% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
# Grim Reach - 2/2 points
Increases the range of your Affliction spells by 20%.
# Curse of Exhaustion - 1/1 point
Reduces the target's speed to 90% of normal for 12 seconds. Only one Curse per Warlock can be active on any one target.
# Improved Curse of Exhaustion - 4/4 points
Increases the speed reduction of your Curse of Exhaustion by 20%.
Demonology Talents (13 points)
# Improved Imp - 3/3 points
Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.
# Improved Healthstone - 2/2 points
Increases the amount of Health restored by your Healthstone by 20%.
# Demonic Embrace - 2/5 points
Increases your total Stamina by 6%, but reduces your total Spirit by 2%.
# Improved Voidwalker - 3/3 points
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, and Suffering spells by 25%.
# Improved Health Funnel - 2/2 points
Increases the amount of Health transferred by your Health Funnel spell by 20%.
# Fel Domination - 1/1 point
Your next Imp, Voidwalker, Succubus, or Felhunter Summon spell has its casting time reduced by 5.5 seconds and its Mana cost reduced by 50%.
Destruction Talents (11 points)
# Improved Shadow Bolt - 5/5 points
Your Shadow Bolt critical strikes increase the next 4 sources of Shadow damage dealt to the target by 20%.
# Aftermath - 5/5 points
Gives your Destruction spells a 10% chance to daze the target for 5 seconds.
# Shadowburn - 1/1 point
Instantly blasts the target with 87 to 99 Shadow damage. Requires 1 Soul Shard. If the target dies from Shadowburn, and yields experience, the caster gains a Soul Shard.
beetje raar, ik ben lvl 43 en heb nog steeds men trouwe imp en geupgraded. en ik switch zeeeer zelden (in party met andere, betere warlocks) dus het is n beetje dom om je tallentpoints daarin te verspillen
dus oftwel je voidwalker of je imp
weer eens skills zijn te kostbaar 
in duels,... ownt da 
