metalmeniac
Legacy Member
Hey
Kheb de volgende vraag :
Als je in CS
dood bent en je drukt op je DUCK key dan krijg je een command field onderaan je scherm waar je van alles kan doen !
Wel 1 van die dinges is dat je via overview ==> small/large map iedereen kan volgen zowel de 2 ploegen.
Dit terwijl de 'mp_forcecamera 1' op staat !!!
Nu is de vraag : Wat is het commando om ENKEL uw team te zien in de overview ????? Of dat je die overview gewoon kan afzetten zodanig dat er geen bedrog mogelijk is ????
Hieronder geef ik server.cfg dan kan je zien waar de fout mss zit :
sv_pausable 0
mp_forcechasecam 2
mp_autocrosshair 0
mp_logfile 1
sv_maxrate 20000
sv_minrate 2500
sv_maxupdaterate 101
sv_maxspeed 320
sv_gravity 800
sv_airmove 1
sv_airaccelerate 10
sv_clienttrace 1
sv_hltv 1
sv_cheats 0 // Allow cheats on server
sv_alltalk 0 // Players can hear all other players, no team restrictions
mp_autoteambalance 0 // Automatically switch players to even out teams
mp_autokick 0 // Kick idle/team-killing players
mp_tkpunish 0 // Will a TK'er be punished in the next round? {0=no, 1=yes}
mp_hostagepenalty 0 // Number of hostages that can be killed before kicking
mp_startmoney 800 // amount of money each player gets when they reset
mp_maxrounds 0 // max number of rounds to play before server changes maps
mp_timelimit 0 // game time per map in minutes
mp_winlimit 0 // max number of rounds one team can win before server changes maps
mp_allowspectators 0 // toggles whether the server allows spectator mode or not
mp_buytime 0.25 // How many minutes after round start players can buy items for.
mp_roundtime 3 // How many minutes each round takes.
mp_friendlyfire 1 // Team-Attacks hurt
mp_c4timer 35 // how long from when the C4 is armed until it blows
mp_fraglimit 0 // Maximum Frags for a single player
mp_freezetime 6 // how many seconds to keep players frozen when the round starts
mp_forcecamera 1 // Restricts spectator modes for dead players
mp_chattime 0 // amount of time players can chat after the game is over
mp_fadetoblack 1 // fade a player's screen to black when he dies
mp_footsteps 1 // Enable Footstep noise
mp_flashlight 1 // Allow Flashlight
mp_limitteams 0 // Max # of players 1 team can have over another
mp_playerid 1 // Controls what information player see in the status bar: 0 all names, 1 team names, 2 no names
mp_spawnprotectiontime 10 // Kick players who team-kill within this many seconds of a round restart.
//mp_solidplayers 1 // Set player solid in multiplayer mode, no pushback
mvg
Metalmeniac
Kheb de volgende vraag :
Als je in CS
dood bent en je drukt op je DUCK key dan krijg je een command field onderaan je scherm waar je van alles kan doen !Wel 1 van die dinges is dat je via overview ==> small/large map iedereen kan volgen zowel de 2 ploegen.
Dit terwijl de 'mp_forcecamera 1' op staat !!!
Nu is de vraag : Wat is het commando om ENKEL uw team te zien in de overview ????? Of dat je die overview gewoon kan afzetten zodanig dat er geen bedrog mogelijk is ????
Hieronder geef ik server.cfg dan kan je zien waar de fout mss zit :
sv_pausable 0
mp_forcechasecam 2
mp_autocrosshair 0
mp_logfile 1
sv_maxrate 20000
sv_minrate 2500
sv_maxupdaterate 101
sv_maxspeed 320
sv_gravity 800
sv_airmove 1
sv_airaccelerate 10
sv_clienttrace 1
sv_hltv 1
sv_cheats 0 // Allow cheats on server
sv_alltalk 0 // Players can hear all other players, no team restrictions
mp_autoteambalance 0 // Automatically switch players to even out teams
mp_autokick 0 // Kick idle/team-killing players
mp_tkpunish 0 // Will a TK'er be punished in the next round? {0=no, 1=yes}
mp_hostagepenalty 0 // Number of hostages that can be killed before kicking
mp_startmoney 800 // amount of money each player gets when they reset
mp_maxrounds 0 // max number of rounds to play before server changes maps
mp_timelimit 0 // game time per map in minutes
mp_winlimit 0 // max number of rounds one team can win before server changes maps
mp_allowspectators 0 // toggles whether the server allows spectator mode or not
mp_buytime 0.25 // How many minutes after round start players can buy items for.
mp_roundtime 3 // How many minutes each round takes.
mp_friendlyfire 1 // Team-Attacks hurt
mp_c4timer 35 // how long from when the C4 is armed until it blows
mp_fraglimit 0 // Maximum Frags for a single player
mp_freezetime 6 // how many seconds to keep players frozen when the round starts
mp_forcecamera 1 // Restricts spectator modes for dead players
mp_chattime 0 // amount of time players can chat after the game is over
mp_fadetoblack 1 // fade a player's screen to black when he dies
mp_footsteps 1 // Enable Footstep noise
mp_flashlight 1 // Allow Flashlight
mp_limitteams 0 // Max # of players 1 team can have over another
mp_playerid 1 // Controls what information player see in the status bar: 0 all names, 1 team names, 2 no names
mp_spawnprotectiontime 10 // Kick players who team-kill within this many seconds of a round restart.
//mp_solidplayers 1 // Set player solid in multiplayer mode, no pushback
mvg
Metalmeniac
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