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Ik had ergens eens een gerucht (onbevestigd) opgevangen dat OS van PS5 een 175g zou zijn, en die SSD is zowieso al kleiner...gamer5 zei:https://www.youtube.com/watch?v=g2oSMwSuUcI
Quick resume is wel iets mooi! Die SSD’s doen goed hun werk. Digital foundry komt later vandaag (denk ik) met performance analysis.
200GB kwijt van de 1TB voor OS ed. is wel belachelijk.
Verzonden vanaf mijn iPhone met Tapatalk
Yakuza: Like A Dragon launches on PS5 four months after Xbox Series X
Free upgrade from PS4 not available until then.
The PlayStation 5 version of Yakuza: Like A Dragon launches on 2nd March 2021, four months after it arrives on Xbox One and Xbox Series X/S.
We had heard previously the game would be an Xbox Series X/S launch title and the PS5 edition would launch "at a later date". Now we know exactly how long a wait that'll be.
It's an odd situation, as only the PS5 version of the game will come later. There's no hold up for the PS4 version, or on PC either.
PS4 owners of the game will get a free upgrade to the PS5 version when it releases next year, just as Xbox One owners will if they later upgrade to Xbox Series X/S.
This begs the question if you'll just be able to play the PS4 version of the game on your PS5 through the console's assumed backwards compatibility support - though we don't know for sure.
https://www.eurogamer.net/articles/...unches-on-ps5-four-months-after-xbox-series-x

MaTraK zei:Ik had ergens eens een gerucht (onbevestigd) opgevangen dat OS van PS5 een 175g zou zijn, en die SSD is zowieso al kleiner...
On day one, both of Microsoft’s next-gen consoles will support more than 1,000 games from the original Xbox, Xbox 360 and Xbox One. On Series X, all backward compatible games receive automatic HDR support, and some will even play at double their original framerates, bumping 30FPS titles to 60FPS, and 60FPS to 120FPS. This library will run natively on the console, meaning each game can take advantage of the Series X’s faster CPU, GPU and SSD, and even hit 4K.
(...)
In my experience, backward compatible games on Xbox Series X load three to four times faster than their Xbox One counterparts. Take Remedy’s Control, for example -- booting up a scene on Xbox One takes 30 to 38 seconds, while the same scene on Series X consistently takes just 9 seconds, 10 at the most. This ratio rings true for most games I’ve tested, and it’s significantly changed the way I interact with the new console overall.
(...)
And so far, it’s quiet as hell.
Take this short story for example: One day last week, after playtesting the Series X the entire morning and afternoon, I booted up my PS4 to play Overwatch, which is the standard evening routine in my house. As the game began to load, the PS4 fan kicked on and it was legitimately shocking. I hadn’t realized just how silent the Series X was until the current gen blasted hot air at me. Turns out, the future sounds nice.


Jersy zei:filmpje op digital foundry is echt wel geschift (komende van een oude verstokte ps fan)
bijna alle BC games aan 60 fps?
damm damm nice
(niet veel dus)gamer5 zei:*Alle games die een unlocked framerate hebben(niet veel dus)
Jersy zei:dan nog is dat wel redelijk indrukwekkend
van sony weet je nog 0,0 wat de bc is, wat die gaat doen, etc ...
gamer5 zei:*Alle games die een unlocked framerate hebben(niet veel dus)
Unfortunately, I wasn’t able to fully test all of the games I wanted to during this initial preview period, which means analyzing performance more closely across a variety of games hasn’t been possible just yet. Microsoft initially had around 300 games available for this preview Xbox Series X, before expanding that to beyond 500 over the weekend.