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The pack, which will be free to anyone who pre-orders the game, includes Wake Island, Strike at Karkand, Gulf of Oman, and the Sharqi Peninsula which,according to DICE, have all been played over 25,000 years combined by players.
DICE has posted part 2 of its look at the development of Back to Karkland for Battlefield 3, and it provides a closer look at Wake Island and how it was originally conceived.
According to Lars Gustavsson, who was a producer on Battlefield 1942, Wake Island was originally created based on the actual, real-life island from the Pacific Theatre, but due to a programming error, it ended up being smaller than originally planned.
“The basic premise was that we looked at how real-life Wake Island [from the Pacific Theatre in WWII] looks today,” he said. “We knew we couldn’t do it to scale, but that kind of one-to-one fidelity wasn’t really of interest to us. Funny thing is, it was in fact downscaled so much due to a decimal error in programming. The map was originally meant to be bigger, but the involuntary downsizing created a very cool and concentrated gaming experience.
“That concentration also comes from the fact that when fighting on land, because of the island’s U-shape, you cannot escape. If there’s a tank in your way, you will have to confront it head-on sooner or later. That’s something we have tried to recreate throughout the Battlefield series: To have some kind of clear frontline.
“Its U-shape means that the water gameplay between the map’s two legs – whether it’s going by boat or swimming across – creates new alternatives for when you’re locked in a hopeless struggle against superior armor. There’s always an alternate solution on Wake Island, and for me personally, that’s what makes Battlefield Battlefield.”
The Back to Karkand expansion will be released as DLC post launch of Battlefield 3, and will contain four reimagined, classic Battlefield 2 maps, vehicles and weapons. To get the expansion free, pre-order the game’s limited edition.
ziet er echt fantastisch uit, kan niet meer mislopen denk ikmojo the hobo zei:[youtube]PXaFw7aC9GE&[/youtube]
(knappe griet btw)E3 2011 in Los Angeles is only a few days away and there is a lot of excitement in the air. We are thrilled to be at the expo to show you Battlefield 3! We are currently putting the final touches on our demo - testing, tweaking, and in general, creating a game that’s looking amazing. I’m very happy and proud of what our DICE team has accomplished and what we’ll be unveiling to the world at E3.
Following our Battlefield 3 announcement earlier this spring, a lot of you have asked us for more info on multiplayer. Well, wait no further – we will be showing both single player and multiplayer gameplay at E3! You can expect new trailers and screenshots as well as in-depth press previews hitting next week. You can also watch the EA press conference live on EA.com on Monday.
So what can you expect from the Battlefield 3 multiplayer? Powered by the Frostbite 2 engine, Battlefield 3 features some of the biggest and most spectacular maps that we have built. At the same time, we are also able to create more intense close-quarter combat than ever before. The multiplayer map, “Operation Métro,” available for press to play on the show floor, combines both sides of the scale into one cohesive experience. Gamers will experience a physical battlefield and be able to temporarily disable vehicles, go prone, mount weapons, lay down suppressive fire and more. Under the hood, the brand-new engine ensures cutting-edge visuals and immersion. All things combined, big and small, add up to the best Battlefield game we have ever created!
Of course there are things we will not be showing at E3, including the game’s extensive co-op campaign, the introduction of Team Death Match mode and the Battlefield 3 Battlelog web destination – featuring powerful social tools, feeds and detailed player stats. Battlelog also lets you manage your friends lists, squad up, create platoons, use voice chat and follow your friends’ progress in real-time, and more. Battlelog will be available for the monthly fee of (drum roll)... zero dollars. We look forward to providing more information on these features in the near future!
Hier ook. Ik hoop wel dat de irritante COD spelers bij COD blijven. Ik hoop die irritante piepstemmen die iedereen uitmaken niet tegen te komen in BF3mentor0 zei:Ze zijn dus al begonnen met hun CoD-offensief.Of dacht je dat het toeval was dat ze dit nu bekend maken? Net nu dat CoD Elite nog maar juist getoond is geweest.
Ik weet alvast welk spel ik dit najaar zal spelen, en het zal niet CoD heten.
